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VSMM
2001
Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
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Seventh International Conference on Virtual Systems and Multimedia (VSMM'01)
Berkeley, California
October 25-October 27
ISBN: 0-7695-1402-2
Table of Contents
Dedication
(PDF)
pp. xii
ABSTRACT
PDF
Foreword
(PDF)
pp. xiii
ABSTRACT
PDF
Preface
(PDF)
pp. xiv
ABSTRACT
PDF
Conference Committees
(PDF)
pp. xv
ABSTRACT
PDF
Virtual Heritage
Communicating Culture & Exploring Landscape: An Experiment in Digital Heritage in the Loire
(Abstract)
Alonzo C. Addison
Rachel M. Strickland
Nicolo Ceccarelli
pp. 3
ABSTRACT
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VL-ICOON: Integration of Iconographical Databases of the Built Heritage
(Abstract)
Ing Bertels
Koen Van Balen
pp. 13
ABSTRACT
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The Boundaries of Scientific Culture in Virtual Heritage
(Abstract)
Benjamin J. Britton
pp. 21
ABSTRACT
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Preservation and Access of Cultural Heritage Objects through a Digital Archive Network for Anthropology
(Abstract)
Jeffrey T. Clark
Brian M. Slator
Aaron Bergstrom
Francis Larson
Richard Frovarp
James E. Landrum III
William Perrizo
pp. 28
ABSTRACT
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Mosaicing for High Resolution Acquisition of Paintings
(Abstract)
Massimiliano Corsini
Franco Bartolini
Vito Cappellini
pp. 39
ABSTRACT
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"This Old Digital City" One Year Later: Experience Gained, Lessons Learned, and Future Plans
(Abstract)
James Cremer
Joan Severson Severson
Shayne Gelo
Joe Kearney
Marise McDermott
pp. 49
ABSTRACT
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Photogrammetric Survey of the Adivino Pyramid at the Maya Archaeological Site of Uxmal, Yucatan, Mexico
(Abstract)
Lawrence G. Desmond
Paul G. Bryan
pp. 57
ABSTRACT
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Visualized Information System of the City Wall of Ming Dynasty, Nanjing
(Abstract)
Rong Du
Jing-Ping Qian
pp. 65
ABSTRACT
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Multimedia Technologies for Azerbaijanian Cultural Heritage
(Abstract)
Togrul Efendiyev
Samir Magerram-zadeh
Samad Abasov
pp. 71
ABSTRACT
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DVR-Pompei Project: Reconstructions of Archaeological Contexts in Desktop-OpenGL Environments
(Abstract)
Maurizio Forte
Eva Pietroni
Claudio Rufa
Angela Bizzarro
Alessandro Tilia
Stefano Tilia
pp. 77
ABSTRACT
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VR as Work Tool for Architectural & Archaeological Restoration: The Ancient Appian Way 3D Web Virtual GIS
(Abstract)
Marco Gaiani
Enrico Gamberini
Gabriele Tonelli
pp. 86
ABSTRACT
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Can a Shared Virtual Heritage Help Rebuild a Sense of Place? A Case Study in Virtual Heritage and Urban Renewal in Tucson, AZ
(Abstract)
Douglas W. Gann Gann
pp. 96
ABSTRACT
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Reconstructing Chav?n de Hu?ntar (Peru): Designing an Educational Tool for Art Historians
(Abstract)
Marientina Gotsis
pp. 106
ABSTRACT
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Three-Dimensional Modelling of Shofukuji Burial Chamber
(Abstract)
Ichiroh Kanaya
Rieko Kadobayashi
Kadobayashi Chihara
pp. 113
ABSTRACT
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Layered-Depth Image Using Pixel Grouping
(Abstract)
Haedong Kim
Sungye Kim
Bonki Koo
Byountae Choi
pp. 121
ABSTRACT
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Real-Time Animation of King Ashur-nasir-pal II(883-859 BC) in the Virtual Recreated Northwest Palace
(Abstract)
Youngseok Kim
T. Kesavadas
Samuel. M. Paley
Donald H. Sanders
pp. 128
ABSTRACT
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Virtual Heritage System: Modeling, Database & Presentation
(Abstract)
Yong-Moo Kwon
Ig-Jae Kim
Sang Chul Ahn
Heedong Ko
Hyoung-Gon Kim
pp. 137
ABSTRACT
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Temple Site at Phimai: Modeling for the Scholar and the Tourist
(Abstract)
Richard M. Levy
pp. 147
ABSTRACT
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Visualizing Archeological Reconstruction with Radiance
(Abstract)
Geneviève Lucet
Aaraceli Casas
pp. 159
ABSTRACT
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Virtual Heritage: Reconstructing the Past, Reconfiguring the Future
(Abstract)
Tom Maver
pp. 168
ABSTRACT
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Digital Reconstruction of Buddhist Historical Sites (6th B.C.-2nd A.D.) at Taxila, Pakistan (UNESCO, World Heritage Site)
(Abstract)
Anjum Mehmood
A M Shahid
pp. 177
ABSTRACT
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Virtual Reality Applications in the Field of Architectural Reconstructions
(Abstract)
Mayank Mehta
pp. 183
ABSTRACT
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VIRTERF, a Vision on Heritage Conservation
(Abstract)
Kris Nuyts
Koenraad Van Balen
Pierre Smars
pp. 191
ABSTRACT
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Laser Scanning and Visualisation of an Australian Icon: Ned Kelly's Armour
(Abstract)
Cliff Ogleby Ogleby
pp. 201
ABSTRACT
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Digital Ukiyo-e Preserving Project: Intelligent Coding and Constructing Archives of Printing Blocks
(Abstract)
Minoru Okada
Shiniji Mizuno
Jun-ichiro Toriwaki
pp. 209
ABSTRACT
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Real-Time Photo Realistic Simulation of Complex Heritage Edifices
(Abstract)
George Papagiannakis
Gregoire L'Hoste
Alessandro Foni
Nadia Magnenat-Thalmann
pp. 218
ABSTRACT
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Combining VR Paradigms in VRML
(Abstract)
Tim Redfern
pp. 228
ABSTRACT
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Persuade or Perish: Moving Virtual Heritage beyond Pretty Pictures of the Past
(Abstract)
Donald H. Sanders
pp. 236
ABSTRACT
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Conservation and Preservation of Heritage Sites in Sri Lanka with Virtual Heritage
(PDF)
Ranjith Sepala
pp. 246
ABSTRACT
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Prospects and Challenges for Creating Historic Virtual Environments for Museum Exhibition
(Abstract)
Joan Severson
pp. 248
ABSTRACT
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Teaching with Immersive Virtual Archaeology
(Abstract)
Brian M. Slator
Jeffrey T. Clark
James Landrum, III
Aaron Bergstrom
Justin Hawley
Eunice Johnston
Shawn Fisher
pp. 253
ABSTRACT
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Fact, Fiction, Fantasy: The Information Impact of Virtual Heritage
(Abstract)
Hal Thwaites
pp. 263
ABSTRACT
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The Democratization of Technology
(Abstract)
Ruth Tringham
Michael Ashley Lopez
pp. 271
ABSTRACT
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Diversity and Aesthetic Appeal for a Virtual Reality World of Chinese Art
(Abstract)
Shun-Tzu Tsai
Chun-ko Hsieh
pp. 280
ABSTRACT
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The Construction of Virtual Archaeological Museum
(Abstract)
Kensuke Uehara
Kazuaki Tanaka
Norihiro Abe
Jiang Yu Zheng
pp. 289
ABSTRACT
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Making of a Virtual World of Heijokyo from Historical Knowledge
(Abstract)
Kei Utsugi
Toshio Moriya
Haruo Takeda
pp. 299
ABSTRACT
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Cemetery Preservation and Laser Scanning
(Abstract)
Frances L. Van Scoy
Jeremy Jarrell
Gena Wagaman
pp. 309
ABSTRACT
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Surface Model Generation and Feature Extraction for the Automatic Restoration of Relics
(Abstract)
Yasuhiro Watanabe
Kazuaki Tanaka
Norihiro Abe
Hirokazu Taki
Yoshimasa Kinoshita
Akira Yokota
pp. 318
ABSTRACT
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Color Histogram Correction for Panoramic Images
(Abstract)
Maojun Zhang
Jingni Xie
Yunhao Li
Defeng Wu
pp. 328
ABSTRACT
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Virtual Heritage: Electronic Cultural Atlas Special Session
566London Calling: GIS, VR, and the Victorian Period
(Abstract)
Robert F. Chavez
Thomas L. Milbank
pp. 335
ABSTRACT
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Dancing Buddhas: New Graphical Tools for Digital Cultural Heritage Preservation
(Abstract)
James M. Goodwin
Janet R. Goodwin
Alexander A. Pasko
Galina I. Pasko
Carl W. Vilbrandt
pp. 345
ABSTRACT
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Aquae Urbis Romae: The Waters of the City of Rome
(Abstract)
Katherine W. Rinne
pp. 353
ABSTRACT
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Enhanced Environments
Enhanced Cultural Heritage Environments by Augmented Reality Systems
(Abstract)
Carles Aguilo
Jesus Lores
Emili Junyent
pp. 357
ABSTRACT
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MiTV: Rethinking Interactive TV
(Abstract)
J. Bing
J. Dubreuil
J. Espanol
L. Julia
M. Lee
M. Loyer
M. Serghine
pp. 365
ABSTRACT
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Citywalk: A Second Generation Walkthrough System
(Abstract)
Richard Bukowski
Carlo Sequin
Seth Teller
Laura Downs
Maryann Simmons
pp. 370
ABSTRACT
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POSTRACK: A Low Cost Real-Time Motion Tracking System for VR Application
(Abstract)
Jaeyong Chung
Namgyu Kim
Gerard Jounghyun Kim
Chan-Mo Park
pp. 383
ABSTRACT
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The Vision of the LISTEN Project
(Abstract)
Gerhard Eckel
pp. 393
ABSTRACT
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Tracking The Net
(Abstract)
Franz Fischnaller
Marco Monzani
pp. 397
ABSTRACT
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Environmental Media: Accessing Virtual Representations of Real-Time Sensor Data and Site-Specific Annotations Embedded in Physical Environments
(Abstract)
Scott S. Fisher
pp. 407
ABSTRACT
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VIAS Teaching Environment
(Abstract)
Olival G. Freitas Jr
Jefferson Martins
Roberto Pacheco Dr.
Ricardo M. Barcia
Alejandro Rodrigues
Gabriela Tissiani
pp. 419
ABSTRACT
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A Development of Computer-Aided Diagnosis System using Fundus Images
(Abstract)
Jun-Ichiro Hayashi
Takamitsu Kunieda
Joshua Cole
Ryusuke Soga
Yuji Hatanaka
Miao Lu
Takeshi Hara
Hiroshi Fujita
pp. 429
ABSTRACT
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A Method for Estimating and Modeling Age and Gender using Facial Image Processing
(Abstract)
J. Hayashi
M. Yasumoto
H. Ito
H. Koshimizu
pp. 439
ABSTRACT
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An Experiment for Broadband Interactive Video Conferencing Using Multicast
(Abstract)
Akira Ishida
Jun-ichiro Hayashi
Taku Kunii
Hidehiro Kidera
Takashi Nakakura
Joshua Cole
Michihiro Inagaki
pp. 449
ABSTRACT
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A Stereo Vision-Based Augmented Reality System with Marker and Natural Feature Tracking
(Abstract)
Masayuki Kanbara
Naokazu Yokoya
Haruo Takemura
pp. 455
ABSTRACT
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Hand Manipulation of Virtual Objects in Wearable Augmented Reality
(Abstract)
Yoshiyuki Kojima
Yoshihiro Yasumuro
Hiroshi Sasaki
Ichiroh Kanaya
Osamu Oshiro
Tomohiro Kuroda
Yoshitsugu Manabe
Kunihiro Chihara
pp. 463
ABSTRACT
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Synchronized Processing of Tele-Manipulation System
(Abstract)
Munehisa Kusano
Kazuaki Tanaka
Norihiro Abe
pp. 471
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A New Approach for Regulating Person's Athletic Ability by the Pulse Rate for Realistic Sports Casting
(Abstract)
Haruo Noma
Tsutomu Miyasato
pp. 479
ABSTRACT
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Distance Learning Classroom Using Virtual Harlem
(Abstract)
Kyoung S. Park
Jason Leigh
Andrew Johnson
Bryan Carter
Jennifer Brody
James Sosnoski
pp. 489
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Development of VR Experiencing System with Hemi-Spherical Immersive Projection Display for Urban Environment Design
(Abstract)
Hareesh Shibano
Hareesh P.V.
Masanori Kashiwagi
Masanori Kashiwagi
Kazuya Sawada
haruo Takemura
pp. 499
ABSTRACT
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"Friend Park"-Expression of the Wind and the Scent on Virtual Space
(Abstract)
Kentaro Tominaga
Shinkuro Honda
Takaharu Ohsawa
Hiroshi Shigeno
Ken-ichi Okada
Yutaka Matsushita
pp. 507
ABSTRACT
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Variation on a Videogame, or Spatial Graffiti: The Socio-Spatial and Futurological Implications of Augmented Reality and Location Awareness
(Abstract)
Marc Tuters
pp. 517
ABSTRACT
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Vision Expert System 3D-IMPRESS for Automated Construction of Three Dimensional Image Processing Procedures
(Abstract)
Xiang-Rong Zhou
Akinobu Shimizu
Jun-ichi Hasegawa
Jun-ichiro Toriwaki
Takeshi Hara
Hiroshi Fujita
pp. 527
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Immersive Art and Creative Technology
"Neon" Digipainting: Modeling Electronic Arts and Ubiquitous Computing in a Virtual Environment
(Abstract)
Pekka Ala-Siuru
pp. 539
ABSTRACT
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KALI: The Goddess of the Millennium
(Abstract)
Franz Fischnaller
pp. 545
ABSTRACT
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Feature-Based Image Metamorphosis Optimization Algorithm
(Abstract)
Hussien Karam
A. Hassanien
M. Nakajima
pp. 553
ABSTRACT
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Towards Realistic Modeling and Rendering of 3-D Escape-Time Deterministic Fractal Shapes
(Abstract)
Hussein Karam
Masayuki Nakajima
pp. 565
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Design Considerations for an Oxygen Flute
(Abstract)
Greg Niemeyer
pp. 575
ABSTRACT
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Two Performances in the 21st. Century Virtual Color Organ: GridJam and Im Januar am Nil
(Abstract)
Jack Ox
pp. 580
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DeepWave: Visualizing Music with VRML
(Abstract)
Michael G. Wagner
Shane Carroll
pp. 590
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Immersive Art and Creative Technology: Emerging Entertainment Special Session
Games of War and Peace: Large Scale Simulation over the Internet
(Abstract)
Helder Batista
Vasco Costa
Joao Pereira
pp. 599
ABSTRACT
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Character-Driven Story Generation in Interactive Storytelling
(Abstract)
Fred Charles
Steven J. Mead
Marc Cavazza
pp. 609
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Historical Landscape and Culture of West Lake in Media
(Abstract)
Ling Chen
Takashi Kiriyama
pp. 616
ABSTRACT
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3D Modeling System of Human Face and Full 3D Facial Caricaturing
(Abstract)
Takayuki Fujiwara
Hiroyasu Koshimizu
Kouta Fujimura
Gorou Fujita
Yoshiaki Noguchi
Naoya Ishikawa
pp. 625
ABSTRACT
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Affectively Engaged: Affect and Arousal Routes of Entertainment Virtual Reality
(Abstract)
Dan Grigorovici
pp. 634
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CFBOX(tm): Superimposing 3D Human Face on Motion Picture
(Abstract)
Sonou Lee
Kwangyun Wohn
Yoosoo Ahn
Sukki Lee
pp. 644
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Virtual Reality as a Complex Interactive System: A Multidimensional Model of Person-Artificial Partner Co-Relations
(Abstract)
Alexander Libin
pp. 652
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Development of Entertainment Robot System by Using a Person Detection Method
(Abstract)
Hirotaka Ohta
Munemoto Hirako
Kazuhiko Yamamoto
Kunihito Kato
Kentaro Hayashi
pp. 658
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The Reality of Virtual Reality
(Abstract)
Myeung-Sook Yoh
pp. 666
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Panel: The Future of Interactive Networked Entertainment
Panel: The Future of Interactive Networked Entertainment
Virtual Design
Integrating Digital Design and Architecture During the Past Three Decades
(Abstract)
Alfredo Andia
pp. 677
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Internet Studios: Design Studios Online Among Seven Schools of Architecture in the United States and Latin America
(Abstract)
Alfredo Andia
pp. 687
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Motion Planning of Obstacle Avoidance Based on Guide Style for Autonomous Mobile Robot
(Abstract)
Hirotsugu Asai
pp. 694
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Intelligent Virtual Environments to Interactively Solve Spatial Configuration Tasks
(Abstract)
Carlos Calderon
Marc Cavazza
pp. 701
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The Virtual Reality for the Design of Complex Systems Application to the 3D Operating Room Simulation
(Abstract)
Antoine Ferreira
Pierre Marche
Claude Cassier
pp. 711
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V-Theme Park Authoring for Fear Diminishing
(Abstract)
Jeongdan Choi
Buyngtae Jang
pp. 717
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Visualisation of a Stockyard Layout Simulator "SimStock": A Case Study in Precast Concrete Products Industry
(Abstract)
Nashwan Dawood
Ramesh Marasini
pp. 726
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Automatic Registration of Multi-View Range Images Measured under Free Condition
(Abstract)
Makoto Hirose
Hidenori Furuhashi
Kazuo Araki
pp. 738
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Generation of Haptic Model and Remote Control of Robot Using Force Sensor and PHANToM
(Abstract)
Takao Horie
Kazuaki Tanaka
Norihiro Abe
Hirokazu Taki
pp. 747
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Virtual Worlds and the Design Enterprise: Post-Technological Challenges and Proposed Solutions
(Abstract)
Bob Jacobson
pp. 757
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Implementation of a Motion Editing System
(Abstract)
II-Kwong Jeong
Ki Ju Park
Sung Min Baek
Inho Lee
pp. 761
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The Role of Place in Cyberspace
(Abstract)
Yehuda E. Kalay
John Marx
pp. 770
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Multiresolution Model Generation with Geometry and Texture
(Abstract)
HyungSeok Kim
Kwangyun Wohn
pp. 780
ABSTRACT
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A New VR Bike System for Balance Rehabilitation Training
(Abstract)
Jong Yun Kim
Chul Gyu Song
Nam Gyun Kim
pp. 790
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Conservative Visibility Preprocessing for Complex Virtual Environments
(Abstract)
Jaeho Kim
Kwangyun Wohn
pp. 800
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Interactive Urban Development Control with Collaborative Virtual Environments
(Abstract)
Tina Manoharan
Hamish Taylor
Paul Gardiner
pp. 809
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3D Digitizing of Photographs
(Abstract)
Jingping Qian
Rong Du
pp. 819
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Displaying Shiny Objects under Virtual Lighting
(Abstract)
Kosuke Sato
Yoshifumi Sakata
pp. 825
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Sculpture Design
(Abstract)
Carlo H. Sequin
pp. 832
ABSTRACT
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Investigation of Haptic Framework for Quantitative Design Analysis in a Virtual Environment
(Abstract)
Cartik Sharma
Thenkurussi Kesavadas
pp. 844
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Towards a Software Development Kit for Motion Synthesis in Virtual Worlds
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T. Simeon
J-P. Laumond
F. Lamiraux
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Quantitative and Physiological Evaluation of Three Dimensional Images
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Makoto Yoshizawa
Norihiro Sugita
Akira Tanaka
Ken-ichi Abe
Tomoyuki Yambe
Shin-ichi Nitta
pp. 864
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Review Committee
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Author Index
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