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VS-GAMES
2010
2010 Second International Conference on Games and Virtual Worlds for Serious Applications
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2010 Second International Conference on Games and Virtual Worlds for Serious Applications
Braga, Portugal
March 25-March 26
ISBN: 978-0-7695-3986-7
Table of Contents
Papers
[Front cover]
(PDF)
pp. C1
ABSTRACT
PDF
Keynote addresses
(PDF)
pp. xi-xii
ABSTRACT
PDF
Title Page i
(PDF)
pp. i
ABSTRACT
PDF
Title Page iii
(PDF)
pp. iii
ABSTRACT
PDF
[Copyright notice]
(PDF)
pp. iv
ABSTRACT
PDF
Table of contents
(PDF)
pp. v-vii
ABSTRACT
PDF
VS-GAMES 2010 Preface
(PDF)
Alberto Proenca
Michele Dickey
Kurt Debattista
Luis Paulo Santos
pp. viii
ABSTRACT
PDF
VS-GAMES 2010 Conference Committees
(PDF)
pp. ix-x
ABSTRACT
PDF
Randomly Generated 3D Environments for Serious Games
(Abstract)
Jeremy Noghani
Fotis Liarokapis
Eike Falk Anderson
pp. 3-10
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Animating Gaze Shifts for Virtual Characters Based on Head Movement Propensity
(Abstract)
Christopher Peters
pp. 11-18
ABSTRACT
PDF
PURCHASE ARTICLE: $19
An Agent Framework for a Modular Serious Game
(Abstract)
Pauline Jepp
Manuel Fradinho
João Madeiras Pereira
pp. 19-26
ABSTRACT
PDF
PURCHASE ARTICLE: $19
An Engine Selection Methodology for High Fidelity Serious Games
(Abstract)
Panagiotis Petridis
Ian Dunwell
Sara de Freitas
David Panzoli
pp. 27-34
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Fostering Agriculture Environmental Awareness
(Abstract)
Rui Prada
Daniel Dias
Helmut Prendinger
Arturo Nakasone
pp. 37-44
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Validation of Serious Games Attributes Using the Technology Acceptance Model
(Abstract)
Amri Yusoff
Richard Crowder
Lester Gilbert
pp. 45-51
ABSTRACT
PDF
PURCHASE ARTICLE: $19
PlayScrum - A Card Game to Learn the Scrum Agile Method
(Abstract)
João M. Fernandes
Sónia M. Sousa
pp. 52-59
ABSTRACT
PDF
PURCHASE ARTICLE: $19
On the Expeditious Modelling of Buildings
(Abstract)
Diana Santos
Márcio Dionísio
Nuno Rodrigues
António Pereira
pp. 60-67
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Serious Games for Geographical Field Skills: An Exploration
(Abstract)
Stuart Ashfield
Claire Jarvis
Joerg Kaduk
pp. 71-74
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Augmented Reality Games for Upper-Limb Stroke Rehabilitation
(Abstract)
J.W. Burke
M.D.J. McNeill
D.K. Charles
P.J. Morrow
J.H. Crosbie
S.M. McDonough
pp. 75-78
ABSTRACT
PDF
PURCHASE ARTICLE: $19
A Digital Game Development Education Project
(Abstract)
Nuno F. Rodrigues
Ricardo Simões
João L. Vilaça
pp. 79-82
ABSTRACT
PDF
PURCHASE ARTICLE: $19
The Waiter Game: Structure and Development of an Hospitality Training Game
(Abstract)
Lorenzo Cantoni
Nadzeya Kalbaska
pp. 83-86
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Levels of Interaction: A User-Guided Experience in Large-Scale Virtual Environments
(Abstract)
David Panzoli
Christopher Peters
Ian Dunwell
Stéphane Sanchez
Panagiotis Petridis
Aristidis Protopsaltis
Vincent Scesa
Sara de Freitas
pp. 87-90
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Facial Expression Tracking for Remote Conferencing Applications: An Approach to Tackling the Disadvantages of Remote Worker Multitasking
(Abstract)
Paul Smith
Sam Redfern
pp. 91-92
ABSTRACT
PDF
PURCHASE ARTICLE: $19
The Playability Evaluation of Virtual Baby Feeding Application
(Abstract)
A. Petrasova
S. Czanner
A. Chalmers
J.V. Farrer
D. Wolke
pp. 95-100
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Assessing Nurses' Acceptance of a Serious Game for Emergency Medical Services
(Abstract)
Alberto Cabas Vidani
Luca Chittaro
Elio Carchietti
pp. 101-108
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Design of 3D Virtual Neuropsychological Rehabilitation Activities
(Abstract)
Sergi Grau
Dani Tost
Ricard Campeny
Sergio Moya
Marcel Ruiz
pp. 109-116
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Attentional Cueing in Serious Games
(Abstract)
Erik D. van der Spek
Herre van Oostendorp
Pieter Wouters
Laurens Aarnoudse
pp. 119-125
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Exploiting Audio-Visual Cross-Modal Interaction to Reduce Computational Requirements in Interactive Environments
(Abstract)
Vedad Hulusic
Kurt Debattista
Vibhor Aggarwal
Alan Chalmers
pp. 126-132
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Social Traps in Second Life
(Abstract)
Shaimaa Lazem
Denis Gracanin
pp. 133-140
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Towards an Experimental Methodology of Virtual World Research
(Abstract)
Travis L. Ross
Robert D. Cornell
pp. 143-150
ABSTRACT
PDF
PURCHASE ARTICLE: $19
A Workflow for Designing Virtual Worlds for Collaborative Learning
(Abstract)
Andreas Schmeil
Michael Steinbusch
Alar Jost
Martin Henn
Markus Jacobi
Max Schwitalla
Béatrice Hasler
pp. 151-158
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Context Sensitive Interaction Interoperability for Serious Virtual Worlds
(Abstract)
Hussein Ahmed
Denis Gracanin
pp. 159-166
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Privacy Challenges and Methods for Virtual Classrooms in Second Life Grid and OpenSimulator
(Abstract)
Andreas Vilela
Márcio Cardoso
Daniel Martins
Arnaldo Santos
Lúcia Moreira
Hugo Paredes
Paulo Martins
Leonel Morgado
pp. 167-174
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Author Index
(PDF)
pp. 175-176
ABSTRACT
PDF
[Publisher's information]
(PDF)
pp. 178
ABSTRACT
PDF
Peer Review Notice
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