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Braga, Portugal
Mar. 25, 2010 to Mar. 26, 2010
ISBN: 978-0-7695-3986-7
pp: 83-86
The paper presents the Waiter Game, an online training tool, which has been developed to support the training activity of young learners in a hospitality professional school. The structure of the game as well as all the steps taken to develop its prototype is presented in detail. While many argue that simulations can be useful in the tourism and hospitality industry, not many applications for low level employees have been found, neither a consistent model to develop such applications. This paper is a first attempt in that direction.
methodology design, training game, tourism and hospitality trainings, eTourism, eLearning
Lorenzo Cantoni, Nadzeya Kalbaska, "The Waiter Game: Structure and Development of an Hospitality Training Game", VS-GAMES, 2010, Games and Virtual Worlds for Serious Applications, Conference in, Games and Virtual Worlds for Serious Applications, Conference in 2010, pp. 83-86, doi:10.1109/VS-GAMES.2010.22
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