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Orlando, FL, USA
March 24, 2002 to March 28, 2002
ISBN: 0-7695-1492-8
pp: 49
Leonidas Deligiannidis , Tufts University
Robert J.K. Jacob , Tufts University
ABSTRACT
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and non-distributed virtual reality applications, using one-way constraints. DLoVe allows programs written in its framework to be executed on multiple computers for improved performance. It also allows easy specification and implementation of multi-user interfaces. DLoVe hides all the networking aspects of message passing among the machines in the distributed environment and performs the needed network optimizations. As a result, a user of DLoVe does not need to understand parallel and distributed programming to use the system; he or she needs only be able to use the serial version of the user interface description language. Parallelizing the computation is performed by DLoVe, without modifying the interface description.Keyworkds: Virtual Reality, Multi-user interfaces, distributed systems, constraints
CITATION
Leonidas Deligiannidis, Robert J.K. Jacob, "DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality", VR, 2002, Proceedings IEEE Virtual Reality 2002, Proceedings IEEE Virtual Reality 2002 2002, pp. 49, doi:10.1109/VR.2002.996504
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