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IEEE Virtual Reality Conference 2002 (VR 2002)
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
Orlando, Florida
March 24-March 28
ISBN: 0-7695-1492-8
Leonidas Deligiannidis, Tufts University
Robert J.K. Jacob, Tufts University
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and non-distributed virtual reality applications, using one-way constraints. DLoVe allows programs written in its framework to be executed on multiple computers for improved performance. It also allows easy specification and implementation of multi-user interfaces. DLoVe hides all the networking aspects of message passing among the machines in the distributed environment and performs the needed network optimizations. As a result, a user of DLoVe does not need to understand parallel and distributed programming to use the system; he or she needs only be able to use the serial version of the user interface description language. Parallelizing the computation is performed by DLoVe, without modifying the interface description.Keyworkds: Virtual Reality, Multi-user interfaces, distributed systems, constraints
Leonidas Deligiannidis, Robert J.K. Jacob, "DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality," vr, pp.49, IEEE Virtual Reality Conference 2002 (VR 2002), 2002
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