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Yokohama, Japan
Mar. 13, 2001 to Mar. 17, 2001
ISBN: 0-7695-0948-7
pp: 281
Andreas M. Kunz , Swiss Federal Institute of Technology Zurich
Christian P. Spagno , Swiss Federal Institute of Technology Zurich
Virtual reality can be extended to create a collaborative distributed environment over a physical network. Such an environment can only be established however, if both, virtual objects and the other users, can be see simultaneously in real-time. This requires a novel technique to overcome the contradicting requirements of darkness and light for image projection and video acquisition, respectively. In order to make an inexpensive and easy to build solution, a camera acquisition system and a stroboscopic light are added to the existing VR-system. Modifications are made to existing shutter glasses to handle simultaneous projection and video acquisition. In such a solution, the method of projection in the VR-system remains unmodified. The poster describes how to resolve the conflict between the darkness required for projection and sufficient lighting necessary for video acquisition.
Andreas M. Kunz, Christian P. Spagno, "Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments", VR, 2001, Virtual Reality Conference, IEEE, Virtual Reality Conference, IEEE 2001, pp. 281, doi:10.1109/VR.2001.913797
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