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IEEE Virtual Reality Conference 2001 (VR 2001)
Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments
Yokohama, Japan
March 13-March 17
ISBN: 0-7695-0948-7
Andreas M. Kunz, Swiss Federal Institute of Technology Zurich
Christian P. Spagno, Swiss Federal Institute of Technology Zurich
Virtual reality can be extended to create a collaborative distributed environment over a physical network. Such an environment can only be established however, if both, virtual objects and the other users, can be see simultaneously in real-time. This requires a novel technique to overcome the contradicting requirements of darkness and light for image projection and video acquisition, respectively. In order to make an inexpensive and easy to build solution, a camera acquisition system and a stroboscopic light are added to the existing VR-system. Modifications are made to existing shutter glasses to handle simultaneous projection and video acquisition. In such a solution, the method of projection in the VR-system remains unmodified. The poster describes how to resolve the conflict between the darkness required for projection and sufficient lighting necessary for video acquisition.
Citation:
Andreas M. Kunz, Christian P. Spagno, "Modified Shutter Glasses for Projection and Picture Acquisition in Virtual Environments," vr, pp.281, IEEE Virtual Reality Conference 2001 (VR 2001), 2001
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