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International Conference on Shape Modeling and Applications 2003
Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surface
Seoul , Korea
May 12-May 15
ISBN: 0-7695-1909-1
| ASCII Text | x | ||
| Jarek Rossignac, Mark Allen, Wayne J. Book, Ari Glezer, Imme Ebert-Uphoff, Chris Shaw, David Rosen, Stephen Askins, Jing Bai, Paul Bosscher, Joshua Gargus, ByungMoon Kim, Ignacio Llamas, Austina Nguyen, Guang Yuan, Haihong Zhu, "Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surface," Shape Modeling and Applications, International Conference on, pp. 229, International Conference on Shape Modeling and Applications 2003, 2003. | |||
| BibTex | x | ||
| @article{ 10.1109/SMI.2003.1199620, author = {Jarek Rossignac and Mark Allen and Wayne J. Book and Ari Glezer and Imme Ebert-Uphoff and Chris Shaw and David Rosen and Stephen Askins and Jing Bai and Paul Bosscher and Joshua Gargus and ByungMoon Kim and Ignacio Llamas and Austina Nguyen and Guang Yuan and Haihong Zhu}, title = {Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surface}, journal ={Shape Modeling and Applications, International Conference on}, volume = {0}, year = {2003}, isbn = {0-7695-1909-1}, pages = {229}, doi = {http://doi.ieeecomputersociety.org/10.1109/SMI.2003.1199620}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - Shape Modeling and Applications, International Conference on TI - Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surface SN - 0-7695-1909-1 SP EP A1 - Jarek Rossignac, A1 - Mark Allen, A1 - Wayne J. Book, A1 - Ari Glezer, A1 - Imme Ebert-Uphoff, A1 - Chris Shaw, A1 - David Rosen, A1 - Stephen Askins, A1 - Jing Bai, A1 - Paul Bosscher, A1 - Joshua Gargus, A1 - ByungMoon Kim, A1 - Ignacio Llamas, A1 - Austina Nguyen, A1 - Guang Yuan, A1 - Haihong Zhu, PY - 2003 KW - null VL - 0 JA - Shape Modeling and Applications, International Conference on ER - | |||
The NSF Digital Clay project is focused on the design, prototyping, integration, and validation of a computer-controlled physical device capable of taking any of a wide range of possible shapes in response to changes in a digital 3D model or to changes in the pressure exercised upon it by human hands. Although it clearly is a natural and unavoidable evolution of 3D graphical user interfaces, its unprecedented capabilities constitute a major leap in technologies and paradigms for 3D display, for 3D input, and for collaborative 3D design. In this paper, we provide an overview of the Digital Clay project and discuss the challenges, design choices, and initial solutions for a new Finger Sculpting interface designed for the Digital Clay and prototyped using conventional 3D I/O hardware.
Citation:
Jarek Rossignac, Mark Allen, Wayne J. Book, Ari Glezer, Imme Ebert-Uphoff, Chris Shaw, David Rosen, Stephen Askins, Jing Bai, Paul Bosscher, Joshua Gargus, ByungMoon Kim, Ignacio Llamas, Austina Nguyen, Guang Yuan, Haihong Zhu, "Finger Sculpting with Digital Clay: 3D Shape Input and Output through a Computer-Controlled Real Surface," smi, pp.229, International Conference on Shape Modeling and Applications 2003, 2003
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