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Fourth International Workshop on Real-Time Computing Systems and Applications (RTCSA'97)
A model and design of a fully distributed computing environment for virtual reality
Taipei, TAIWAN
October 27-October 29
ISBN: 0-8186-8073-3
| ASCII Text | x | ||
| Jiung-Yao Huang, Chao-Tsong Fang-Tson, Shuenn-Jyi Wang, Wei-Chyuan Wang, "A model and design of a fully distributed computing environment for virtual reality," 2012 IEEE International Conference on Embedded and Real-Time Computing Systems and Applications, pp. 160, Fourth International Workshop on Real-Time Computing Systems and Applications (RTCSA'97), 1997. | |||
| BibTex | x | ||
| @article{ 10.1109/RTCSA.1997.629198, author = {Jiung-Yao Huang and Chao-Tsong Fang-Tson and Shuenn-Jyi Wang and Wei-Chyuan Wang}, title = {A model and design of a fully distributed computing environment for virtual reality}, journal ={2012 IEEE International Conference on Embedded and Real-Time Computing Systems and Applications}, volume = {0}, year = {1997}, isbn = {0-8186-8073-3}, pages = {160}, doi = {http://doi.ieeecomputersociety.org/10.1109/RTCSA.1997.629198}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - 2012 IEEE International Conference on Embedded and Real-Time Computing Systems and Applications TI - A model and design of a fully distributed computing environment for virtual reality SN - 0-8186-8073-3 SP EP A1 - Jiung-Yao Huang, A1 - Chao-Tsong Fang-Tson, A1 - Shuenn-Jyi Wang, A1 - Wei-Chyuan Wang, PY - 1997 KW - virtual reality; fully distributed computing environment; virtual reality; multiple user distributed simulation system; high level architecture; interoperability VL - 0 JA - 2012 IEEE International Conference on Embedded and Real-Time Computing Systems and Applications ER - | |||
With the evolution of computing technologies, both PCs and workstations have increased computing power with less cost in the recent years. This paper presents a model and design of a fully distributed virtual reality system, called Multiple User Distributed Simulation (MUDS) system, over a network of low-end computers. MUDS system is designed to provide a virtual environment for both a single user and multiple participants over a fully distributed environment. However, only the method and architecture of building a single user distributed virtual environment is presented in this paper. MUDS system adapts and modifies the concepts from High Level Architecture, which is designed by DoD of US to provide interoperability among distributed simulators. Compared to the other existing distributed systems, MUDS system provides a transparent interface among distributed tasks. The prototype of MUDS system has been successfully built in Institute of Computer Science and Information Engineering, Tamkang University. An experiment of using MUDS system along with the experimental result will also be fully discussed in the paper.
Index Terms:
virtual reality; fully distributed computing environment; virtual reality; multiple user distributed simulation system; high level architecture; interoperability
Citation:
Jiung-Yao Huang, Chao-Tsong Fang-Tson, Shuenn-Jyi Wang, Wei-Chyuan Wang, "A model and design of a fully distributed computing environment for virtual reality," rtcsa, pp.160, Fourth International Workshop on Real-Time Computing Systems and Applications (RTCSA'97), 1997
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