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Computer Graphics and Applications, 12th Pacific Conference on (PG'04)
Classification for Fourier Volume Rendering
Seoul, Korea
October 06-October 08
ISBN: 0-7695-2234-3
| ASCII Text | x | ||
| Zolt? Nagy, Gero M?, Reinhard Klein, "Classification for Fourier Volume Rendering," Computer Graphics and Applications, Pacific Conference on, pp. 51-58, Computer Graphics and Applications, 12th Pacific Conference on (PG'04), 2004. | |||
| BibTex | x | ||
| @article{ 10.1109/PCCGA.2004.1348334, author = {Zolt? Nagy and Gero M? and Reinhard Klein}, title = {Classification for Fourier Volume Rendering}, journal ={Computer Graphics and Applications, Pacific Conference on}, volume = {0}, year = {2004}, issn = {1550-4085}, pages = {51-58}, doi = {http://doi.ieeecomputersociety.org/10.1109/PCCGA.2004.1348334}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - Computer Graphics and Applications, Pacific Conference on TI - Classification for Fourier Volume Rendering SN - 1550-4085 SP51 EP58 A1 - Zolt? Nagy, A1 - Gero M?, A1 - Reinhard Klein, PY - 2004 KW - null VL - 0 JA - Computer Graphics and Applications, Pacific Conference on ER - | |||
In the last decase, Fourier Volume Rendering (FVR) has obtained considerable attention due to tis O(N^2 log N) rendering complexity, where O(N^3) is the volume size. Although ordinary volume rendering has O(N^3) rendering complexity, it is still preferred over FVR for the main reason, that FVR offers bad localization of spacial structures. As a consequence, it was assumed, that it is hardly possible to apply 1D transfer functions, which arbitrarily modify voxel values not only in dependence of the position, but also the voxel value. We show that this assumption is not true for threshold operators. Based on the theory of Fourier series, we derive a FVR method, which is capable of integrating all sample points greater (or alternatively, lower) than an iso-value τ during rendering, where τ can be modified interactively during the rendering session. We compare our method with other approaches and we show examples on well-known datasets to illustrate the quality of the renderings.
Citation:
Zolt? Nagy, Gero M?, Reinhard Klein, "Classification for Fourier Volume Rendering," pg, pp.51-58, Computer Graphics and Applications, 12th Pacific Conference on (PG'04), 2004
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