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Seventh International Conference on Parallel and Distributed Computing, Applications and Technologies (PDCAT'06)
A Gaming Fuzzy QoS Multicast Routing Scheme in NGI
Taipei, Taiwan
December 04-December 07
ISBN: 0-7695-2736-1
Xingwei Wang, Northeastern University, China
Qi Wang, Northeastern University, China
Min Huang, Northeastern University, China
In this paper, a game theory based fuzzy QoS multicast routing scheme is proposed and has been implemented by simulation. It consists of three parts: edge evaluation, game analysis, and multicast tree construction. It does comprehensive evaluation on candidate edges based on adaptability membership degree functions for edge parameters, determines whether Nash equilibrium between network provider utility and user utility has been achieved on candidate edges by gaming analysis, and attempts to construct a multicast routing tree with not only user QoS requirements satisfied but also Pareto optimum under Nash equilibrium on network provider utility and user utility achieved or approached by the proposed algorithm. Simulation results have shown that the proposed scheme is efffective.
Citation:
Xingwei Wang, Qi Wang, Min Huang, "A Gaming Fuzzy QoS Multicast Routing Scheme in NGI," pdcat, pp.244-249, Seventh International Conference on Parallel and Distributed Computing, Applications and Technologies (PDCAT'06), 2006
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