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Fourth International Conference on Peer-to-Peer Computing (P2P'04)
P2P Scrabble. Can P2P Games Commence?
Z?rich, Switzerland
August 25-August 27
ISBN: 0-7695-2156-8
| ASCII Text | x | ||
| Adam Wierzbicki, Tomasz Kucharski, "P2P Scrabble. Can P2P Games Commence?," Peer-to-Peer Computing, IEEE International Conference on, pp. 100-107, Fourth International Conference on Peer-to-Peer Computing (P2P'04), 2004. | |||
| BibTex | x | ||
| @article{ 10.1109/PTP.2004.1334936, author = {Adam Wierzbicki and Tomasz Kucharski}, title = {P2P Scrabble. Can P2P Games Commence?}, journal ={Peer-to-Peer Computing, IEEE International Conference on}, volume = {0}, year = {2004}, isbn = {0-7695-2156-8}, pages = {100-107}, doi = {http://doi.ieeecomputersociety.org/10.1109/PTP.2004.1334936}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - Peer-to-Peer Computing, IEEE International Conference on TI - P2P Scrabble. Can P2P Games Commence? SN - 0-7695-2156-8 SP100 EP107 A1 - Adam Wierzbicki, A1 - Tomasz Kucharski, PY - 2004 KW - peer-to-peer KW - trust management KW - distributed hash tables KW - commitment protocols KW - secret sharing VL - 0 JA - Peer-to-Peer Computing, IEEE International Conference on ER - | |||
The article considers the design of P2P games without trusted, centralized resources. The main difficulty is how to prevent the possibility of cheating. The article considers Scrabble as a case study and attempts to solve issues such as maintenance of public, private, and concealed public state, as well as secret drawing from a finite set of objects. The issues of state replication are considered to allow node leaves. The article presents a fair protocol for secret drawing from a finite state that is resistant to node leaves.
Index Terms:
peer-to-peer, trust management, distributed hash tables, commitment protocols, secret sharing
Citation:
Adam Wierzbicki, Tomasz Kucharski, "P2P Scrabble. Can P2P Games Commence?," p2p, pp.100-107, Fourth International Conference on Peer-to-Peer Computing (P2P'04), 2004
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