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Tenth International Conference on Information Visualisation (IV'06)
WorldMirror and WorldBottle: Components for Interaction between Multiple Spaces in a 3D Virtual Environment
London, England
July 05-July 07
ISBN: 0-7695-2602-0
| ASCII Text | x | ||
| Masahiko ITOH, Makoto OHIGASHI, Yuzuru TANAKA, "WorldMirror and WorldBottle: Components for Interaction between Multiple Spaces in a 3D Virtual Environment," 2010 14th International Conference Information Visualisation, pp. 53-61, Tenth International Conference on Information Visualisation (IV'06), 2006. | |||
| BibTex | x | ||
| @article{ 10.1109/IV.2006.134, author = {Masahiko ITOH and Makoto OHIGASHI and Yuzuru TANAKA}, title = {WorldMirror and WorldBottle: Components for Interaction between Multiple Spaces in a 3D Virtual Environment}, journal ={2010 14th International Conference Information Visualisation}, volume = {0}, year = {2006}, issn = {1550-6037}, pages = {53-61}, doi = {http://doi.ieeecomputersociety.org/10.1109/IV.2006.134}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - 2010 14th International Conference Information Visualisation TI - WorldMirror and WorldBottle: Components for Interaction between Multiple Spaces in a 3D Virtual Environment SN - 1550-6037 SP53 EP61 A1 - Masahiko ITOH, A1 - Makoto OHIGASHI, A1 - Yuzuru TANAKA, PY - 2006 KW - null VL - 0 JA - 2010 14th International Conference Information Visualisation ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/IV.2006.134
This paper proposes a new concept and mechanism for the user and content interaction between multiple spaces in a 3D virtual environment. We introduce two types of visual components; a flat, window-like WorldMirror, and a volumetric WorldBottle. These components embed other spaces inside and render them on their surface, so that users can look into the contents of other spaces from their current working one and choose to enter. They also allow content manipulation in embedded spaces from the current space. Users can move an object from an embedded space to the current working space, or drop an object from the current space into an embedded space. In contrast to conventional approaches, the proposed mechanism enables us not only to define a spatial connection between different spaces, but also to define a functional linkage among components in different spaces.
Citation:
Masahiko ITOH, Makoto OHIGASHI, Yuzuru TANAKA, "WorldMirror and WorldBottle: Components for Interaction between Multiple Spaces in a 3D Virtual Environment," iv, pp.53-61, Tenth International Conference on Information Visualisation (IV'06), 2006
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