This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
2009 Sixth International Conference on Information Technology: New Generations
Virtual Globe on the Android - Remote vs. Local Rendering
Las Vegas, Nevada
April 27-April 29
ISBN: 978-0-7695-3596-8
Two approaches are presented and compared for developing a lightweight three-dimensional terrain visualization, i.e. virtual globe application, for mobile devices. Android was chosen as the target platform. The first approach relies completely on remote rendering by a rendering server running NASA WorldWind Java SDK, and streaming the resulting frames to the mobile client. The second approach uses a scaled-down version of the geographical data to locally render a small area, and displays the rest of the visible landscape with an impostor box. Visual quality and network requirements of both versions are studied and compared to the full version of the WorldWind Java SDK.
Index Terms:
GIS, impostor, mobile device, open source, streaming, terrain visualization
Citation:
Marjan Sterk, Mariano Agustin Cecowski Palacio, "Virtual Globe on the Android - Remote vs. Local Rendering," itng, pp.634-639, 2009 Sixth International Conference on Information Technology: New Generations, 2009
Usage of this product signifies your acceptance of the Terms of Use.