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2008 11th IEEE Symposium on Object Oriented Real-Time Distributed Computing (ISORC)
Teaching Service-Oriented Computing and STEM Topics via Robotic Games
May 05-May 07
ISBN: 978-0-7695-3132-8
| ASCII Text | x | ||
| W.T. Tsai, Xin Sun, Yinong Chen, Qian Huang, Gary Bitter, Mary White, "Teaching Service-Oriented Computing and STEM Topics via Robotic Games," 2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC), pp. 131-137, 2008 11th IEEE Symposium on Object Oriented Real-Time Distributed Computing (ISORC), 2008. | |||
| BibTex | x | ||
| @article{ 10.1109/ISORC.2008.83, author = {W.T. Tsai and Xin Sun and Yinong Chen and Qian Huang and Gary Bitter and Mary White}, title = {Teaching Service-Oriented Computing and STEM Topics via Robotic Games}, journal ={2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC)}, volume = {0}, year = {2008}, isbn = {978-0-7695-3132-8}, pages = {131-137}, doi = {http://doi.ieeecomputersociety.org/10.1109/ISORC.2008.83}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - 2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC) TI - Teaching Service-Oriented Computing and STEM Topics via Robotic Games SN - 978-0-7695-3132-8 SP131 EP137 A1 - W.T. Tsai, A1 - Xin Sun, A1 - Yinong Chen, A1 - Qian Huang, A1 - Gary Bitter, A1 - Mary White, PY - 2008 KW - null VL - 0 JA - 2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC) ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISORC.2008.83
This paper proposes a new approach to teach the STEM (Science, Technology, Engineering, and Mathematics) knowledge informally via robotic games. In this approach, a robotic playground is built to provide a hands-on programming and playing experience with robots controlled by Service-Oriented Computing (SOC) software, which is based on a new approach that uses reusable services (components) with standard interfaces and platform-independent interoperability. Services in the repository are annotated with STEM knowledge to enforce the required contents. In this way, students can learn computing and STEM in an entertaining manner.
Citation:
W.T. Tsai, Xin Sun, Yinong Chen, Qian Huang, Gary Bitter, Mary White, "Teaching Service-Oriented Computing and STEM Topics via Robotic Games," isorc, pp.131-137, 2008 11th IEEE Symposium on Object Oriented Real-Time Distributed Computing (ISORC), 2008
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