The Community for Technology Leaders
RSS Icon
Subscribe
Seattle, Washington
May 18, 2005 to May 20, 2005
ISBN: 0-7695-2356-0
pp: 233-236
Fang Chen , University of California, Riverside
Vana Kalogeraki , University of California, Riverside
ABSTRACT
In this work we propose and evaluate a framework for efficient and real-time dissemination of dynamic data in distributed simulation virtual environments in a scalable fashion. A peer-to-peer overlay is used to create self-organizing groups of participants. Filters that combine application-level knowledge are utilized to control the message propagations and minimize the end-to-end delays. Our approach enables nodes to trade-off processing overhead for consistency precision. Our simulation results illustrate that our techniques meet the consistency requirements of the participants, while minimizing the data transmissions and the message delays.
INDEX TERMS
null
CITATION
Fang Chen, Vana Kalogeraki, "Adaptive Real-Time Update Dissemination in Distributed Virtual Simulation Environments", ISORC, 2005, 2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC), 2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC) 2005, pp. 233-236, doi:10.1109/ISORC.2005.9
17 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool