This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05)
An Object-Oriented Platform-based Design Process for Embedded Real-Time Systems
Seattle, Washington
May 18-May 20
ISBN: 0-7695-2356-0
Marco A. Wehrmeister, Federal University of Rio Grande do Sul (UFRGS), Brazil
Leandro B. Becker, Federal University of Santa Catarina (UFSC), Brazil
Fl?vio R. Wagner, Federal University of Rio Grande do Sul (UFRGS), Brazil
Carlos E. Pereira, Federal University of Rio Grande do Sul (UFRGS), Brazil
The growing complexity of today's embedded real-time systems demands new methods and tools in order to manage the problems of design, analysis, integration and validation of complex systems. This paper describes an object-oriented platformbased design process for real-time embedded systems. The proposed approach promotes a smooth transition from high-level UML specification to implementation, which is composed by hardware and software components. The transition from higher to lower abstraction levels is facilitated by the use of an OO real-time API, whose underlying facilities can be optimized according to the application needs and selected platform. An integrated toolset is used to support the intermediate steps of the design process. In order to illustrate the proposed approach and related toolset the design of an embedded real-time automation system for an "intelligent" wheelchair is presented.
Index Terms:
real-time object computing, RT-UML, RT-Java, code generation
Citation:
Marco A. Wehrmeister, Leandro B. Becker, Fl?vio R. Wagner, Carlos E. Pereira, "An Object-Oriented Platform-based Design Process for Embedded Real-Time Systems," isorc, pp.125-128, Eighth IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'05), 2005
Usage of this product signifies your acceptance of the Terms of Use.