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Third IEEE International Symposium on Object-Oriented Real-Time Distributed Computing
Asynchronous Checkpointing Protocol for Object-Based Systems
Newport Beach, California
March 15-March 17
ISBN: 0-7695-0607-0
| ASCII Text | x | ||
| Katsuya Tanaka, Makoto Takizawa, "Asynchronous Checkpointing Protocol for Object-Based Systems," 2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC), pp. 218, Third IEEE International Symposium on Object-Oriented Real-Time Distributed Computing, 2000. | |||
| BibTex | x | ||
| @article{ 10.1109/ISORC.2000.839533, author = {Katsuya Tanaka and Makoto Takizawa}, title = {Asynchronous Checkpointing Protocol for Object-Based Systems}, journal ={2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC)}, volume = {0}, year = {2000}, isbn = {0-7695-0607-0}, pages = {218}, doi = {http://doi.ieeecomputersociety.org/10.1109/ISORC.2000.839533}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - 2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC) TI - Asynchronous Checkpointing Protocol for Object-Based Systems SN - 0-7695-0607-0 SP EP A1 - Katsuya Tanaka, A1 - Makoto Takizawa, PY - 2000 KW - Fault-Tolerant KW - Distributed Object-based System KW - Asynchronous protocol KW - Rollback Recovery KW - Group communication VL - 0 JA - 2008 11th IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC) ER - | |||
We discuss how to take checkpoints in object-based systems. Object-based checkpoints are consistent in the object-based system but may be inconsistent according to the traditional message-based definition.We present an asynchronous protocol for taking object-based checkpoints among objects. An object to take a checkpoint in the traditional protocol does not take a checkpoint if the current checkpoint is object-based consistent with the other objects. The number of checkpoints can be reduced by the protocol.
Index Terms:
Fault-Tolerant, Distributed Object-based System, Asynchronous protocol, Rollback Recovery, Group communication
Citation:
Katsuya Tanaka, Makoto Takizawa, "Asynchronous Checkpointing Protocol for Object-Based Systems," isorc, pp.218, Third IEEE International Symposium on Object-Oriented Real-Time Distributed Computing, 2000
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