Orlando, FL, USA
Oct. 19, 2009 to Oct. 22, 2009
Gilles Simon , Nancy University - INRIA Project-Team MAGRIT, France
In this paper, we describe a purely image-based system that allows a user to interactively capture the 3D geometry of a polyhedral scene with the aid of its physical presence. A video camera is used as both an interaction and tracking device. The 3D user interface is intuitive to a non-expert and the mouseless control procedure makes the system particularly suitable for mobile devices such as PDAs and mobile phones. The efficiency and accuracy of the method are demonstrated on a polyhedral scene made of two house-like boxes.
Gilles Simon, "Immersive image-based modeling of polyhedral scenes", ISMAR, 2009, 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2009, pp. 215-216, doi:10.1109/ISMAR.2009.5336456