Oct. 5, 2005 to Oct. 8, 2005
Takeshi Oishi , University of Tokyo
Tetsuya Kakuta , University of Tokyo
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.51
We propose a simple method to express shading and shadowing of virtual objects in Mixed Reality especially appropriate for static architecture models in outdoor scenes. We create the shadows of the virtual objects in a fast and efficient way using a set of pre-rendered basis images and shadowing planes. The proposed method is limited in interactivity but can operate in near real-time.
Takeshi Oishi, Tetsuya Kakuta, "Shading and Shadowing of Architecture in Mixed Reality", ISMAR, 2005, 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2013 IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 2005, pp. 200-201, doi:10.1109/ISMAR.2005.51