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15th IEEE Visualization 2004 (VIS 2004)
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
Austin, Texas
October 10-October 15
ISBN: 0-7803-8788-0
| ASCII Text | x | ||
| Augusto Román, Gaurav Garg, Marc Levoy, "Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes," Visualization Conference, IEEE, pp. 537-544, 15th IEEE Visualization 2004 (VIS 2004), 2004. | |||
| BibTex | x | ||
| @article{ 10.1109/VISUAL.2004.50, author = {Augusto Román and Gaurav Garg and Marc Levoy}, title = {Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes}, journal ={Visualization Conference, IEEE}, volume = {0}, year = {2004}, isbn = {0-7803-8788-0}, pages = {537-544}, doi = {http://doi.ieeecomputersociety.org/10.1109/VISUAL.2004.50}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - Visualization Conference, IEEE TI - Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes SN - 0-7803-8788-0 SP537 EP544 A1 - Augusto Román, A1 - Gaurav Garg, A1 - Marc Levoy, PY - 2004 KW - cross-slits image KW - multi-perspective image KW - city block VL - 0 JA - Visualization Conference, IEEE ER - | |||
Multi-perspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multi-perspective images is something of an art. In this paper, we describe an interactive system for creating multi-perspective images composed of serially blended cross-slits images. Beginning with a sideways-looking video of the scene as might be captured from a moving vehicle, we allow the user to interactively specify a set of cross-slits cameras, possibly with gaps between them. In each camera, one of the slits is defined to be the camera path, which is typically horizontal, and the user is left to choose the second slit, which is typically vertical. The system then generates intermediate views between these cameras using a novel interpolation scheme, thereby producing a multi-perspective image with no seams. The user can also choose the picture surface in space onto which viewing rays are projected, thereby establishing a parameterization for the image. We show how the choice of this surface can be used to create interesting visual effects. We demonstrate our system by constructing multi-perspective images that summarize city blocks, including corners, blocks with deep plazas and other challenging urban situations.
Index Terms:
cross-slits image, multi-perspective image, city block
Citation:
Augusto Román, Gaurav Garg, Marc Levoy, "Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes," ieee_vis, pp.537-544, 15th IEEE Visualization 2004 (VIS 2004), 2004
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