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2011 IEEE 23rd International Conference on Tools with Artificial Intelligence
Solving Fuzzy DCSPs with Naming Games
Boca Raton, Florida USA
November 07-November 09
ISBN: 978-0-7695-4596-7
In this paper we focus on solving Fuzzy Distributes Constraint Satisfaction Problems (Fuzzy DCSPs) with an algorithm for Naming Games (NGs): each word on which the agents have to agree on is associated with a preference represented as a fuzzy score. The solution is the agreed word associated with the highest preference value. The two main features that distinguish this methodology from Fuzzy DCSPs methods are that the system can react to small instance changes and and it does not require pre-agreed agent/variable ordering.
Index Terms:
Distributed Fuzzy Constraint Satisfaction Problems, Naming Games
Citation:
Stefano Bistarelli, Giorgio Gosti, Francesco Santini, "Solving Fuzzy DCSPs with Naming Games," ictai, pp.930-931, 2011 IEEE 23rd International Conference on Tools with Artificial Intelligence, 2011
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