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2011 International Conference on Parallel Processing
Bloom Filter Performance on Graphics Engines
Taipei City, Taiwan
September 13-September 16
ISBN: 978-0-7695-4510-3
| ASCII Text | x | ||
| Lin Ma, Roger D. Chamberlain, Jeremy D. Buhler, Mark A. Franklin, "Bloom Filter Performance on Graphics Engines," 2012 41st International Conference on Parallel Processing, pp. 522-531, 2011 International Conference on Parallel Processing, 2011. | |||
| BibTex | x | ||
| @article{ 10.1109/ICPP.2011.27, author = {Lin Ma and Roger D. Chamberlain and Jeremy D. Buhler and Mark A. Franklin}, title = {Bloom Filter Performance on Graphics Engines}, journal ={2012 41st International Conference on Parallel Processing}, volume = {0}, year = {2011}, issn = {0190-3918}, pages = {522-531}, doi = {http://doi.ieeecomputersociety.org/10.1109/ICPP.2011.27}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - 2012 41st International Conference on Parallel Processing TI - Bloom Filter Performance on Graphics Engines SN - 0190-3918 SP522 EP531 A1 - Lin Ma, A1 - Roger D. Chamberlain, A1 - Jeremy D. Buhler, A1 - Mark A. Franklin, PY - 2011 KW - NVIDIA GPU KW - Bloom Filter KW - BLAST VL - 0 JA - 2012 41st International Conference on Parallel Processing ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICPP.2011.27
Bloom filters are a probabilistic technique for large-scale set membership tests. They exhibit no false negative test results but are susceptible to false positive results. They are well-suited to both large sets and large numbers of membership tests. We implement the Bloom filters present in an accelerated version of BLAST, a genome biosequence alignment application, on NVIDIA GPUs and develop an analytic performance model that helps potential users of Bloom filters to quantify the inherent tradeoffs between throughput and false positive rates.
Index Terms:
NVIDIA GPU, Bloom Filter, BLAST
Citation:
Lin Ma, Roger D. Chamberlain, Jeremy D. Buhler, Mark A. Franklin, "Bloom Filter Performance on Graphics Engines," icpp, pp.522-531, 2011 International Conference on Parallel Processing, 2011
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