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6th IEEE/ACIS International Conference on Computer and Information Science (ICIS 2007)
Collegiate Cyber Game Design Criteria and Participation
Melbourne, Australia
July 11-July 13
ISBN: 0-7695-2841-4
| ASCII Text | x | ||
| Bei-Tseng Chu, Gail-Joon Ahn, Steven Blanchard, James Deese, Richard Kelly, Huiming Yu, Ashika Young, "Collegiate Cyber Game Design Criteria and Participation," Computer and Information Science, ACIS International Conference on, pp. 1036-1041, 6th IEEE/ACIS International Conference on Computer and Information Science (ICIS 2007), 2007. | |||
| BibTex | x | ||
| @article{ 10.1109/ICIS.2007.80, author = {Bei-Tseng Chu and Gail-Joon Ahn and Steven Blanchard and James Deese and Richard Kelly and Huiming Yu and Ashika Young}, title = {Collegiate Cyber Game Design Criteria and Participation}, journal ={Computer and Information Science, ACIS International Conference on}, volume = {0}, year = {2007}, isbn = {0-7695-2841-4}, pages = {1036-1041}, doi = {http://doi.ieeecomputersociety.org/10.1109/ICIS.2007.80}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - Computer and Information Science, ACIS International Conference on TI - Collegiate Cyber Game Design Criteria and Participation SN - 0-7695-2841-4 SP1036 EP1041 A1 - Bei-Tseng Chu, A1 - Gail-Joon Ahn, A1 - Steven Blanchard, A1 - James Deese, A1 - Richard Kelly, A1 - Huiming Yu, A1 - Ashika Young, PY - 2007 KW - null VL - 0 JA - Computer and Information Science, ACIS International Conference on ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ICIS.2007.80
Cyber games are gaining popularity in universities as a tool to further information security education. Recently prominent national and international collegiate cyber games were conducted and efforts are underway to institutionalize these games. This paper presents a set of design options for cyber games based on the author?s experiences in organizing and participating in cyber games over the past three years. We will also discuss important considerations to incorporate cyber games into computing curricula.
Citation:
Bei-Tseng Chu, Gail-Joon Ahn, Steven Blanchard, James Deese, Richard Kelly, Huiming Yu, Ashika Young, "Collegiate Cyber Game Design Criteria and Participation," icis, pp.1036-1041, 6th IEEE/ACIS International Conference on Computer and Information Science (ICIS 2007), 2007
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