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17th International Conference on Artificial Reality and Telexistence (ICAT 2007)
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Refworks Procite/RefMan
17th International Conference on Artificial Reality and Telexistence (ICAT 2007)
Esbjerg, Jylland, Denmark
November 28-November 30
ISBN: 0-7695-3056-7
Table of Contents
Introduction
Welcome from the Organizing Committee Chairs
(PDF)
pp. xi
ABSTRACT
PDF
Foreword: Esbjerg--Gateway to Scandinavia
(PDF)
pp. xii-xiii
ABSTRACT
PDF
Organizing Committees
(PDF)
pp. xiv-xvi
ABSTRACT
PDF
Sponsors
(PDF)
pp. xvii
ABSTRACT
PDF
Keynote
Syncretic Fields: Art, Mind, and the Many Realities
(PDF)
Roy Ascott
pp. 3
ABSTRACT
PDF
Tracking
Coding gaze tracking data with chromatic gradients for VR Exposure Therapy
(Abstract)
Bruno Herbelin
Helena Grillon
Pablo De Heras Ciechomski
Daniel Thalmann
pp. 7-14
ABSTRACT
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A New Framework for Tracking by Maintaining Multiple Global Hypotheses for Augmented Reality
(Abstract)
Kenichi Hayashi
Hirokazu Kato
Shogo Nishida
pp. 15-22
ABSTRACT
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Real-Time Recognition of Body Motion for Virtual Dance Collaboration System
(Abstract)
Seiya Tsuruta
Yamato Kawauchi
Woong Choi
Kozaburo Hachimura
pp. 23-30
ABSTRACT
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A Display-Based Tracking System: Display-Based Computing for Measurement Systems
(Abstract)
Maki Sugimoto
Kazuki Kodama
Akihiro Nakamura
Minoru Kojima
Masahiko Inami
pp. 31-38
ABSTRACT
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Localization of Walking or Running User with Wearable 3D Position Sensor
(Abstract)
Kazuki Yamanaka
Masayuki Kanbara
Naokazu Yokoya
pp. 39-45
ABSTRACT
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Display
An Adaptable Rear-Projection Screen Using Digital Pens And Hand Gestures
(Abstract)
Peter Brandl
Michael Haller
Michael Hurnaus
Verena Lugmayr
Juergen Oberngruber
Claudia Oster
Christian Schafleitner
Mark Billinghurst
pp. 49-54
ABSTRACT
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Volumetric Display for Augmented Reality
(Abstract)
Ronald Sidharta
Atsushi Hiyama
Tomohiro Tanikawa
Michitaka Hirose
pp. 55-62
ABSTRACT
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LUMAR: A Hybrid Spatial Display System for 2D and 3D Handheld Augmented Reality
(Abstract)
Alex Olwal
Anders Henrysson
pp. 63-70
ABSTRACT
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Development of an Active Display
(Abstract)
Yuichi Tsumaki
Satoshi Kawai
Takuya Sato
pp. 71-78
ABSTRACT
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Room-sized Immersive Projection Display for Tele-immersion Environment
(Abstract)
Tetsuro Ogi
Masahiro Hayashi
Mitsutaka Sakai
pp. 79-86
ABSTRACT
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Interaction
Extensible Virtual Environment Systems Using System of Systems Engineering Approach
(Abstract)
Manuel Oliveira
Joao Pereira
pp. 89-96
ABSTRACT
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Presentation Technique of Scent to Avoid Olfactory Adaptation
(Abstract)
Ami Kadowaki
Junta Sato
Yuichi Bannai
Ken-ichi Okada
pp. 97-104
ABSTRACT
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Direct-Projected AR Based Interactive User Interface for Medical Surgery
(Abstract)
Byung-Kuk Seo
Moon-Hyun Lee
Hanhoon Park
Jong-Il Park
Young Soo Kim
pp. 105-112
ABSTRACT
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A PDA-based See-through Interface within an Immersive Environment
(Abstract)
Miranda Miranda Miguel
Takefumi Ogawa
Kiyoshi Kiyokawa
Haruo Takemura
pp. 113-118
ABSTRACT
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Haptics
Force/Shape Reappearance of MSD Rheology Model Calibrated by Force/Shape Sequence
(Abstract)
Haruyuki Yoshida
Fumiaki Ujibe
Hiroshi Noborio
pp. 121-128
ABSTRACT
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Haptic Navigation for Broad Social Applications by Kinesthetic Illusion of Pulling Sensation
(Abstract)
Tomohiro Amemiya
Hideyuki Ando
Taro Maeda
pp. 129-134
ABSTRACT
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Toward Real-time Volume-based Haptic Communication with Realistic Sensation
(Abstract)
Satoshi Yamaguchi
Takahide Tanaka
H.Q.H. Viet
Yasufumi Takama
Yoshinori Tsujino
Hiromi T Tanaka
pp. 135-142
ABSTRACT
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Providing Simulation of Medical Manipulation with Haptic Feedback
(Abstract)
N. Abe
R. Mizokami
Y. Kinoshita
S. He
pp. 143-148
ABSTRACT
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Applications 1
Virtual Museum of Contemporary Art
(Abstract)
Salvatore Livatino
pp. 151-156
ABSTRACT
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Exploiting Virtual Objects? Attributes and Avatar's Behavior in DVEs Partitioning
(Abstract)
Christos Bouras
Eri Giannaka
Thrasyvoulos Tsiatsos
pp. 157-163
ABSTRACT
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K-eXplorer
(Abstract)
Yasushi Ikei
Hiroyuki Eguchi
Ken Ishigaki
pp. 164-171
ABSTRACT
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AR Display of Visual Aids for Supporting Pool Games by Online Markerless Tracking
(Abstract)
Hideaki Uchiyama
Hideo Saito
pp. 172-179
ABSTRACT
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Augmented Reality and Modeling
Improvement of Accuracy for 2D Marker-Based Tracking Using Particle Filter
(Abstract)
Yuko Uematsu
Hideo Saito
pp. 183-189
ABSTRACT
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Support on the Remote Interaction for Augmented Reality System
(Abstract)
Elaine Parra Affonso
Antonio Carlos Sementille
pp. 190-196
ABSTRACT
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Augmented Earth: Towards Ubiquitous AR Messaging
(Abstract)
Anders Henrysson
Miroslav Andel
pp. 197-204
ABSTRACT
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Paper-Based Augmented Reality
(Abstract)
Jonathan J. Hull
Berna Erol
Jamey Graham
Qifa Ke
Hidenobu Kishi
Jorge Moraleda
Daniel G. Van Olst
pp. 205-209
ABSTRACT
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Compensated Visual Hull for Defective Segmentation and Occlusion
(Abstract)
Hansung Kim
Ryuuki Sakamoto
Itaru Kitahara
Neal Orman
Tomoji Toriyama
Kiyoshi Kogure
pp. 210-217
ABSTRACT
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Modeling and Rendering
Virtual Surgery Deformable Modelling Employing GPU Based Computation
(Abstract)
Pengfei Huang
Lixu Gu
Jingsi Zhang
Xiao Yu
Sizhe Lv
Zhennan Yan
Luyang Zhang
Hongshan Zhou
Xiaoshan Du
pp. 221-227
ABSTRACT
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New Tetrahedral Mesh Generation Method based on Delaunay Criteria and Space Disassembling
(Abstract)
Xiao Yu
Weitao Chen
Pengfei Huang
Sizhe Lv
Lixu Gu
pp. 228-233
ABSTRACT
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Description and Performance Analysis of a Distributed Rendering Architecture for Virtual Environments
(Abstract)
Giuseppe Marino
Davide Vercelli
Franco Tecchia
Paolo Simone Gasparello
Massimo Bergamasco
pp. 234-241
ABSTRACT
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Location Dependent Illumination Modeling for Multiple-Camera-based 3D Object Reconstruction
(Abstract)
Akira Utsumi
Hirotake Yamazoe
Shinji Abe
pp. 242-248
ABSTRACT
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Applications 2
Training of Tooth Scaling by Simulator -- Development of Simulator and Investigation of its Effectiveness --
(Abstract)
Nobuyoshi Hashimoto
Hideo Kato
Kyohei Matsui
pp. 251-257
ABSTRACT
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3-D Rehabilitation Systems for Upper Limbs Using ER Actuators/Brakes with High Safety: "EMUL", "Robotherapist" and "PLEMO"
(Abstract)
Makoto Haraguchi
Takehito Kikuchi
Ying Jin
Kazuki Fukushima
Junji Furusho
Akio Inoue
Kunihiko Oda
pp. 258-263
ABSTRACT
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A Tool for Landscape Architecture Based on Computer Game Technology
(Abstract)
Marc Herrlich
pp. 264-268
ABSTRACT
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Multi-Player Virtual Ping-Pong Game
(Abstract)
Young-Bum Kim
Seung-Hoon Han
Sun-Jeong Kim
Eun-Ju Kim
Chang-Geun Song
pp. 269-273
ABSTRACT
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Posters
A SMO interaction and management model for iDTV applications
(Abstract)
Momouh Khadraoui
P. Lorenz
B. Hirsbrunner
D. Khadraoui
pp. 277-279
ABSTRACT
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Interaction Without Gesture or Speech -- A Gaze Controlled AR System
(PDF)
Susanna Nilsson
pp. 280-281
ABSTRACT
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Edge-Based Markerless 3D Tracking of Rigid Objects
(PDF)
Javier Barandiar?
Diego Borro
pp. 282-283
ABSTRACT
PDF
Construction of Virtual Assembly System with Real-Time Collision Detection
(PDF)
Yuichi Tamura
Naoki Mizuguchi
Soju Matsumoto
Heihachi Ueki
pp. 284-285
ABSTRACT
PDF
"Space Frames": Using space, color and animation in the visualization of complex graph systems
(PDF)
Elif Ayiter
Selim Balcisoy
Murat Germen
Ismail Kasarci
Uraz C. Turker
Merve Cayli
pp. 286-287
ABSTRACT
PDF
Playing in a Virtual World: Exploration and Aspects of Play
(PDF)
Alison Gazzard
pp. 288-289
ABSTRACT
PDF
VR Enhanced Teleoperation
(PDF)
Salvatore Livatino
pp. 290-291
ABSTRACT
PDF
Photorealistic VR Games?
(PDF)
Salvatore Livatino
pp. 292-293
ABSTRACT
PDF
Using Virtual Reality for Gesture and Vocal Interface Validation in Industrial Environments
(PDF)
Jos? Daniel G?mez de Segura
Rosa Peral
Sara Sillaurren
Est?baliz Garrote
Basilio Sierra
pp. 294-295
ABSTRACT
PDF
The Generation of Scenes in Mixed Reality Environments using the Chromakey Technique
(PDF)
Silvio Ricardo Rodrigues Sanches
Antonio Carlos Sementille
Ildelberto Aparecido Rodello
Jose Remo Ferreira Brega
pp. 296-297
ABSTRACT
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A remote
(PDF)
Muhammad Tahir
Gilles Bailly
Eric Lecolinet
pp. 298-299
ABSTRACT
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Using a single cell to create an entire organ
(PDF)
Sylvain Cussat-Blanc
Herv? Luga
Yves Duthen
pp. 300-301
ABSTRACT
PDF
Barrier-freedom Starts with Equal Opportunities in Information and Communication
(PDF)
Thomas H?nsgen
Martin Rogge
pp. 302-303
ABSTRACT
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Collaborative Telepresent Assembly Strategies
(PDF)
Andrea Reiter
Michael F. Z?
pp. 304-305
ABSTRACT
PDF
A First Person Shooter with Dual Guns Using Multiple Optical Air Mouse Devices
(PDF)
Young-Bum Kim
Min-Sub Shim
Chang Geun Song
Yu-Seop Kim
pp. 306-307
ABSTRACT
PDF
The Peripheral Display for Augmented Reality of Self-motion
(PDF)
Takuya Nojima
Yoshihiko Saiga
Yu Okano
Yuki Hashimoto
Hiroyuki Kajimoto
pp. 308-309
ABSTRACT
PDF
Support System for Micro Operation using a Haptic Display Device
(PDF)
Masahiro Furukawa
Mitsunori Ohta
Satoru Miyajima
Maki Sugimoto
Syoichi Hasegawa
Masahiko Inami
pp. 310-311
ABSTRACT
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A Novel Camera Calibration Technique Based on a Rotating Planar Complex Object with a Fixed Point
(PDF)
Rahman Mustafizur Md
Gang XU
pp. 312-313
ABSTRACT
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A Study on Motion Visualization System Using Motion Capture Data
(PDF)
Yuko Tashiro
Tsuyoshi Saitoh
pp. 314-315
ABSTRACT
PDF
Virtual Reality-Based Casting Skill Transfer and Human Resource Development
(PDF)
Keiichi Watanuki
pp. 316-317
ABSTRACT
PDF
Author Index
Author Index
(PDF)
pp. 319-320
ABSTRACT
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