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36th Annual Hawaii International Conference on System Sciences (HICSS'03) - Track1
Big Island, Hawaii
January 06-January 09
ISBN: 0-7695-1874-5
| ASCII Text | x | ||
| Joyce Lucca, Nicholas C. Romano, Jr., Ramesh Sharda, "An Overview of Systems Enabling Computer Supported Collaborative Learning Requiring Immersive Presence (CSCLIP)," 2013 46th Hawaii International Conference on System Sciences, vol. 1, pp. 5a, 36th Annual Hawaii International Conference on System Sciences (HICSS'03) - Track1, 2003. | |||
| BibTex | x | ||
| @article{ 10.1109/HICSS.2003.1173635, author = {Joyce Lucca and Nicholas C. Romano, Jr. and Ramesh Sharda}, title = {An Overview of Systems Enabling Computer Supported Collaborative Learning Requiring Immersive Presence (CSCLIP)}, journal ={2013 46th Hawaii International Conference on System Sciences}, volume = {1}, year = {2003}, isbn = {0-7695-1874-5}, pages = {5a}, doi = {http://doi.ieeecomputersociety.org/10.1109/HICSS.2003.1173635}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - 2013 46th Hawaii International Conference on System Sciences TI - An Overview of Systems Enabling Computer Supported Collaborative Learning Requiring Immersive Presence (CSCLIP) SN - 0-7695-1874-5 SP EP A1 - Joyce Lucca, A1 - Nicholas C. Romano, Jr., A1 - Ramesh Sharda, PY - 2003 KW - null VL - 1 JA - 2013 46th Hawaii International Conference on System Sciences ER - | |||
In this paper we consider three types of computer-based systems that are employed individually and in pairs to achieve learning objectives: Computer-Supported Learning Systems, Collaborative Systems, and Immersive Presence Systems. When these systems are integrated together, higher-order learning objectives that have typically required co-located interactions can be supported in a distributed fashion. The objective of this work is to report on educational uses of the intersection of these three different types of systems in the combination space we refer to as Computer Supported Collaborative Learning requiring Immersive Presence (CSCLIP). Educational uses of CSCLIP technology and their features are identified. We then provide a discussion and comparison of the features common to CSCLIP systems. Within this discussion, we develop the criteria necessary for comparison of current CSCLIPs and some key requirements of implementation of future CSCLIPs.
Citation:
Joyce Lucca, Nicholas C. Romano, Jr., Ramesh Sharda, "An Overview of Systems Enabling Computer Supported Collaborative Learning Requiring Immersive Presence (CSCLIP)," hicss, vol. 1, pp.5a, 36th Annual Hawaii International Conference on System Sciences (HICSS'03) - Track1, 2003
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