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Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT'06)
A Peer-to-peer Architecture for Collaborative Haptic Assembly
Torremolinos (M?laga), Spain
October 02-October 04
ISBN: 0-7695-2697-7
| ASCII Text | x | ||
| Rosa Iglesias, Sara Casado, Teresa Guti?rrez, Alejandro Garc?a-Alonso, Kian Meng Yap, Wai Yu, Alan Marshall, "A Peer-to-peer Architecture for Collaborative Haptic Assembly," Distributed Simulation and Real Time Applications, IEEE/ACM International Symposium on, pp. 25-34, Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT'06), 2006. | |||
| BibTex | x | ||
| @article{ 10.1109/DS-RT.2006.3, author = {Rosa Iglesias and Sara Casado and Teresa Guti?rrez and Alejandro Garc?a-Alonso and Kian Meng Yap and Wai Yu and Alan Marshall}, title = {A Peer-to-peer Architecture for Collaborative Haptic Assembly}, journal ={Distributed Simulation and Real Time Applications, IEEE/ACM International Symposium on}, volume = {0}, year = {2006}, issn = {1550-6525}, pages = {25-34}, doi = {http://doi.ieeecomputersociety.org/10.1109/DS-RT.2006.3}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - Distributed Simulation and Real Time Applications, IEEE/ACM International Symposium on TI - A Peer-to-peer Architecture for Collaborative Haptic Assembly SN - 1550-6525 SP25 EP34 A1 - Rosa Iglesias, A1 - Sara Casado, A1 - Teresa Guti?rrez, A1 - Alejandro Garc?a-Alonso, A1 - Kian Meng Yap, A1 - Wai Yu, A1 - Alan Marshall, PY - 2006 KW - null VL - 0 JA - Distributed Simulation and Real Time Applications, IEEE/ACM International Symposium on ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/DS-RT.2006.3
Virtual Environments using haptic devices have proved useful for assembly/disassembly simulation of mechanical components. To date most haptic virtual environments are stand-alone. Collaborative Haptic Virtual Environments (CHVEs) are distributed across a number of users via a network, such as the Internet. These present new challenges to the designer, such as consistency of the virtual environments, user-user haptic interaction, and scalability. The system described in this paper considers the CHVEs to be distributed over a packet-switched network such as the Internet. It gives priority to the validation of interactions between objects grasped by users; guarantees consistency across different users? virtual environments. The paper explains the components used and the consistency-maintenance scheme that guarantees the consistency of the virtual scene in the remote nodes. Consistency and force feedback results are also discussed. Results presented show the system maintains a consistent and satisfactory response when network incurs delay or packet jitter.
Citation:
Rosa Iglesias, Sara Casado, Teresa Guti?rrez, Alejandro Garc?a-Alonso, Kian Meng Yap, Wai Yu, Alan Marshall, "A Peer-to-peer Architecture for Collaborative Haptic Assembly," ds-rt, pp.25-34, Tenth IEEE International Symposium on Distributed Simulation and Real-Time Applications (DS-RT'06), 2006
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