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DIGITEL
2010
2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
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2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
Kaohsiung, Taiwan
April 12-April 16
ISBN: 978-0-7695-3993-5
Table of Contents
Papers
[Front cover]
(PDF)
pp. C1
ABSTRACT
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Secretariat
(PDF)
pp. xv
ABSTRACT
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Title Page i
(PDF)
pp. i
ABSTRACT
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Title Page iii
(PDF)
pp. iii
ABSTRACT
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[Copyright notice]
(PDF)
pp. iv
ABSTRACT
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Table of contents
(PDF)
pp. v-viii
ABSTRACT
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Preface
(PDF)
pp. ix
ABSTRACT
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Committee Chairs
(PDF)
pp. x
ABSTRACT
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Program Committee
(PDF)
pp. xi-xiv
ABSTRACT
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Keynote Abstracts
(PDF)
pp. xvi-xviii
ABSTRACT
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Virtual Parabola Festival: The Platform Design and Learning Strategies for Virtual Learning Community of Practice
(Abstract)
Ming-Shiou Kuo
Chi-Syan Lin
pp. 3-9
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Social Praxis Within and Around Online Gaming: The Case of World of Warcraft
(Abstract)
Christothea Herodotou
pp. 10-22
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Extending Google Android's Application as an Educational Tool
(Abstract)
Bian Wu
Alf Inge Wang
Anders Hartvoll Ruud
Wan Zhen Zhang
pp. 23-30
ABSTRACT
PDF
PURCHASE ARTICLE: $19
TeMPS: A Conceptual Framework for Pervasive and Social Games
(Abstract)
Hong Guo
Hallvard Trætteberg
Alf Inge Wang
Meng Zhu
pp. 31-37
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Creating User Interface for Interactive Simulations
(Abstract)
Jeetinder Singh
Jayanthi Sivaswamy
pp. 38-45
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Multi-objective Evolution of Neural Go Players
(Abstract)
Kar Bin Tan
Jason Teo
Patricia Anthony
pp. 46-53
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Designing a Role-Play Game for Learning Taiwan History and Geography
(Abstract)
Ju-Ling Shih
Chien-Wen Chuang
Jia-Jiun Tseng
Bai-Jiun Shih
pp. 54-60
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Developing Ubiquitous Learning System with Robots for Children's Learning
(Abstract)
Nian-Shing Chen
I-Chun Hung
Chun-Wang Wei
pp. 61-68
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Toward a Framework for the Analysis and Design of Educational Games
(Abstract)
Vincent Aleven
Eben Myers
Matthew Easterday
Amy Ogan
pp. 69-76
ABSTRACT
PDF
PURCHASE ARTICLE: $19
A Case Study of a Non-gamer Student's Learning Process in VISOLE
(Abstract)
Morris S.Y. Jong
Fong-lok Lee
Jimmy H.M. Lee
Junjie Shang
pp. 77-84
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Design-Based Action Research in the World of Robot Technology and Learning
(Abstract)
Gunver Majgaard
pp. 85-92
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Quest Island: Developing Quest-Driven Learning Model by Blending Learning Tasks with Game Quests in a Virtual World
(Abstract)
Zhi-Hong Chen
Calvin C.Y. Liao
Tak-Wai Chan
pp. 93-100
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Web-Based Multiplayer Online Role Playing Game (MORPG) for Assessing Students' Java Programming Knowledge and Skills
(Abstract)
Maiga Chang
Kinshuk
pp. 103-107
ABSTRACT
PDF
PURCHASE ARTICLE: $19
The Design of Circuit-Measuring Collaborative Learning System with Embedded Broker
(Abstract)
Fu-Chien Kao
Siang-Ru Wang
pp. 108-113
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Recreating Ancient Egyptian Culture in Second Life
(Abstract)
Morgan Leigh
Mark G. Elwell
Steve Cook
pp. 114-118
ABSTRACT
PDF
PURCHASE ARTICLE: $19
An Interactive Caricature Creating System Based on Modified Snake Algorithm and Weighted Synthesizing Coloration
(Abstract)
Mei-Yi Wu
Yu-Chen Chuang
Yi-Chian Huang
Greg Gliemi
pp. 119-123
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Adapting Learning Theories in Mobile Game-Based Learning Development
(Abstract)
Syamsul Bahrin Zaibon
Norshuhada Shiratuddin
pp. 124-128
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Application of Educational Emotion Inference via Speech and Agent Interaction
(Abstract)
I-Hen Tsai
Koong H.-C. Lin
Rui-Ting Sun
Ren-Ying Fang
Jhing-Fa Wang
Yan-You Chen
Chu-Chuan Huang
Jiun-Sheng Li
pp. 129-133
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Examining the Potentials of Computer Games for English Learning
(Abstract)
Howard Hao-Jan Chen
Wendy Yu-Chen Huang
pp. 134-138
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Real Time Online Motion Capture for Entertainment Applications
(Abstract)
Muhammad Zeeshan Patoli
Michael Gkion
Paul Newbury
Martin White
pp. 139-145
ABSTRACT
PDF
PURCHASE ARTICLE: $19
"Serious" Programming Made Cuddly: A Fully End-User-Programmable Stuffed Toy
(Abstract)
Nwanua Elumeze
Yingdan Huang
Jane Meyers
Michael Eisenberg
pp. 146-150
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Building Your Own Tangible Virtual World: A Design of an RFID-Based Tabletop Game Platform
(Abstract)
Jingyu Tan
P.L. Patrick Rau
pp. 151-155
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Learning Chinese History through Digital Game
(Abstract)
Clara Hui Chung Yan
Frankie Tam
pp. 156-160
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Reactoon: Storytelling in a Tangible Environment
(Abstract)
Alexandra Alves
Roseli Lopes
Patrik Matos
Luiz Velho
Djalma Silva
pp. 161-165
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Multilayered Games for Science Education
(Abstract)
Stephan Samuelson
Henry M. Halff
Lawrence Halff
Christopher Brown
pp. 166-170
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Preparation-before-Competition: Designing a Game-Based Environment to Facilitate Making Effort before Pet-Competitive Stage
(Abstract)
Calvin C.Y. Liao
Zhi-Hong Chen
Hercy N.H. Cheng
Tak-Wai Chan
pp. 171-175
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Applying Speech Techniques to Practice Listening and Speaking Skills for EFL Learners: An Exploratory Study
(Abstract)
Ming-Kuan Tsai
Shelley Shwu-Ching Young
pp. 179-181
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Teach Them All
(Abstract)
Fanny Lignon
pp. 182-184
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Document Clustering Method Using Weighted Semantic Features and Cluster Similarity
(Abstract)
Sun Park
Dong Un An
Choi Im Cheon
pp. 185-187
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Creating Simultaneous Story Arcs Using Constraint Based Narrative Structure
(Abstract)
Sung Hyun Moon
Seok-Kyoo Kim
Sang-Yong Han
pp. 188-190
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Managing the Development of Digital Educational Games
(Abstract)
Paula Hodgson
Donald Man
Josa Leung
pp. 191-193
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Chitetris: A Chinese Proverb Learning Game Utilizing Tetris Game Plot
(Abstract)
Tsung Teng Chen
pp. 194-197
ABSTRACT
PDF
PURCHASE ARTICLE: $19
High Interactive Web-Annotation Based E-learning Platform
(Abstract)
Ping-Lin Fan
Su-ju Lu
Han-Jang Wu
Wei-Hsien Wu
Chih-Ming Chen
pp. 198-201
ABSTRACT
PDF
PURCHASE ARTICLE: $19
A Pac-Man Game on Campus Using GPS Location Information and Shortest Path Algorithm
(Abstract)
Mei-Yi Wu
Shang-Rong Tsai
Jing-Chun Wang
Yu-Chen Chuang
pp. 202-206
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Adaptive Video Learning by the Interactive E-partner
(Abstract)
Chia-Hu Chang
Yu-Tzu Lin
Ja-Ling Wu
pp. 207-209
ABSTRACT
PDF
PURCHASE ARTICLE: $19
On Design Methodology and Practice of Bionics
(Abstract)
Wan-Ting Chiu
Shang-Chia Chiou
pp. 210-212
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Applying Lag Sequential Calculation and Social Network Analysis to Detect Learners' Behavioral Patterns and Generate Automatic Learning Feedback-Scenarios for Educational MMORPG Games
(Abstract)
Huei-Tse Hou
pp. 213-215
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Instructional Simulations for Teaching High School Computer Science Concepts: A Technology Acceptance Perspective
(Abstract)
Ming-Puu Chen
Chiung-Hui Chiu
Cheng-Chih Wu
pp. 216-218
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Learning Programming Concepts through Game Design: A PCT Perspective
(Abstract)
Li-Chun Wang
Ming-Puu Chen
pp. 219-221
ABSTRACT
PDF
PURCHASE ARTICLE: $19
A Mobile and Web System with Contextual Familiarity and its Effect on Campus English Learning
(Abstract)
Shu-Chen Cheng
Wu-Yuin Hwang
Dun-Wei Wen
Sheng-Yi Wu
Ching-Hua Hsiehe
Chia-Yu Chen
pp. 222-224
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Modding Commercial Game for Physics Learning: A Preliminary Study
(Abstract)
Hang-Zheng Sun Lin
Guey-Fa Chiou
pp. 225-227
ABSTRACT
PDF
PURCHASE ARTICLE: $19
A Preliminary Outcome-Oriented Review of Game-Based Learning Research
(Abstract)
Ju-Ling Shih
Eric Zhi-Feng Liu
Chien-Wen Chuang
pp. 228-230
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Analysis of Seven Important Studies in Research of Joyful Learning and Society
(Abstract)
Chun-Hung Lin
Eric Zhi-Feng Liu
Ju-Ling Shih
pp. 231-233
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Designing a Competitive Game for Promoting Students' Effort-Making Behavior by Virtual Pets
(Abstract)
Maureen Wu
Calvin C.Y. Liao
Zhi-Hong Chen
Tak-Wai Chan
pp. 234-236
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Enhancing Feedbacks on Learning Word Problems with a Small Game
(Abstract)
Willson Lin
Peggy Li
Tak-Wai Chan
Oskar Ku
Hercy N.H. Cheng
pp. 237-239
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Effects of Digital Game-Based Extensive Mental Calculation Practice
(Abstract)
Oskar Y.M. Ku
Jesse C.Y. Wu
Blake C.J. Yang
Tak-Wai Chan
Denise H. Wu
pp. 240-242
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Designing a Simulation Game to Help Children Learn the Concept of Financial Management
(Abstract)
Hui-Wen Wu
Yana C.Y. Huang
Zhi-Hong Chen
Calvin C.Y. Liao
Tak-Wai Chan
pp. 243-245
ABSTRACT
PDF
PURCHASE ARTICLE: $19
Author Index
(PDF)
pp. 246-247
ABSTRACT
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[Publisher's information]
(PDF)
pp. 248
ABSTRACT
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Peer Review Notice
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