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2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning
A Mobile and Web System with Contextual Familiarity and its Effect on Campus English Learning
Kaohsiung, Taiwan
April 12-April 16
ISBN: 978-0-7695-3993-5
We build a Student-Partner mobile English learning system. We go deep into the campus to do English learning by portable of the mobile. The system offer the GPS function, campus map, camera, messaging, tracking and recording. Students can post the message or add the multimedia which he explore to the device. In the mobile, user can off-line to post the message. In addition, we design two activities, learning English by exploring the campus and presenting their exploring events. According to the questionnaire, students think the context familiarity is useful for learning.
Index Terms:
Contextual Familiarity, Playfulness, Mobile learning
Citation:
Shu-Chen Cheng, Wu-Yuin Hwang, Dun-Wei Wen, Sheng-Yi Wu, Ching-Hua Hsiehe, Chia-Yu Chen, "A Mobile and Web System with Contextual Familiarity and its Effect on Campus English Learning," digitel, pp.222-224, 2010 Third IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning, 2010
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