|
| This Article | ||
| ||
| Share | ||
| Bibliographic References | ||
| Add to: | ||
| | ||
| Search | ||
| ||
2010 International Conference on Cyberworlds
Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction
Singapore, Singapore
October 20-October 22
ISBN: 978-0-7695-4215-7
| ASCII Text | x | ||
| Ungyeon Yang, Gun A. Lee, Yongwan Kim, Dongsik Jo, Jinsung Choi, Ki-Hong Kim, "Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction," 2012 International Conference on Cyberworlds, pp. 150-154, 2010 International Conference on Cyberworlds, 2010. | |||
| BibTex | x | ||
| @article{ 10.1109/CW.2010.68, author = {Ungyeon Yang and Gun A. Lee and Yongwan Kim and Dongsik Jo and Jinsung Choi and Ki-Hong Kim}, title = {Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction}, journal ={2012 International Conference on Cyberworlds}, volume = {0}, year = {2010}, isbn = {978-0-7695-4215-7}, pages = {150-154}, doi = {http://doi.ieeecomputersociety.org/10.1109/CW.2010.68}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - CONF JO - 2012 International Conference on Cyberworlds TI - Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction SN - 978-0-7695-4215-7 SP150 EP154 A1 - Ungyeon Yang, A1 - Gun A. Lee, A1 - Yongwan Kim, A1 - Dongsik Jo, A1 - Jinsung Choi, A1 - Ki-Hong Kim, PY - 2010 KW - Virtual Reality KW - Training Simulator KW - Weld KW - Multimodal Interaction KW - Real-time Visualization KW - Data Analysis VL - 0 JA - 2012 International Conference on Cyberworlds ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CW.2010.68
In this paper, we present a prototype Virtual Welding Simulator, which supports interactive training of welding process by using multimodal interface that can deliver realistic experiences. The goal of this research is to overcome difficult problems by using virtual reality technology in training tasks where welding is treated as a principal manufacturing process. The system design and implementation technical issues are described including real-time simulation and visualization of welding bead, providing realistic experience through 3D multimodal interaction, presenting visual training guides for novice workers, and visual and interactive interface for training assessments. According to the results from an initial user study, the prototype VR based simulator system appears to be helpful for training welding tasks, especially in terms of providing visual training guides and instant training assessment.
Index Terms:
Virtual Reality, Training Simulator, Weld, Multimodal Interaction, Real-time Visualization, Data Analysis
Citation:
Ungyeon Yang, Gun A. Lee, Yongwan Kim, Dongsik Jo, Jinsung Choi, Ki-Hong Kim, "Virtual Reality Based Welding Training Simulator with 3D Multimodal Interaction," cw, pp.150-154, 2010 International Conference on Cyberworlds, 2010
Usage of this product signifies your acceptance of the Terms of Use.
