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2007 International Conference on Computational Intelligence and Security (CIS 2007)
Game-Based Analysis of Multi-Party Non-Repudiation Protocols
Harbin, Heilongjiang, China
December 15-December 19
ISBN: 0-7695-3072-9
Fairness and non-repudiation turn out to be increasingly important security services with the fast growth of electronic commerce on the Internet. We have made some game based analysis of multi-party non-repudiation protocols recently. We use alternating transition systems, a game based model, to model protocols and alternating temporal logic, a game based logic, to express requirements that the protocols must ensure. Fairness and non-repudiation of the MK multi-party non-repudiation protocol are automated analyzed by using Mocha, a model-checker that supports the alternating transition systems and the alternating temporal logic. Finally we have made some improvement of the protocol which enable it to have fairness and non-repudiation.
Citation:
Wang Xueming, Li Xiang, "Game-Based Analysis of Multi-Party Non-Repudiation Protocols," cis, pp.642-646, 2007 International Conference on Computational Intelligence and Security (CIS 2007), 2007
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