- CC
- CGI
- 2004
- Computer Graphics International 2004 (CGI'04)
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Computer Graphics International 2004 (CGI'04) Crete, Greece June 16-June 19 ISBN: 0-7695-2171-1 Table of Contents
 | Introduction |
 | Tutorials |
Geometry for Computer Graphics
High Quality Rendering of Reflectance Data
Real-Time Virtual Characters for VR/AR Applications
 | Invited Talks |
Realtime Rendering Algorithms
Platform Trends in Visualization
Quality of Experience (QoE) and Quality-Obeisant Energy-Awareness (QoEa) in Mobile 3D Graphics
 | Mesh Representation |
 | Surface Modeling and Rendering I |
Hong Qin, State University of New York at Stony Brook pp. 44-51
Xiaohu Guo, State University of New York at Stony Brook
Jing Hua, State University of New York at Stony Brook
Hong Qin, State University of New York at Stony Brook pp. 52-59
 | Surface Modeling and Rendering II |
 | Illumination |
 | Collision Detection |
 | Scientific Visualization |
Da Guo, Massachusetts Institute of Technology pp. 162-173
 | Rendering Techniques I |
 | Rendering Techniques II |
Jukka Arvo, University of Turku and Turku Centre for Computer Science pp. 240-247
D. Crisu, Delft University of Technology pp. 257-264
 | Rendering Techniques III |
 | Animating Virtual Humans |
 | Deformable Objects |
 | Natural Phenomenon Modeling and Visualization |
F. J. Seron, Centro Polit?cnico Superior - Universidad de Zaragoza
D. Gutierrez, Centro Polit?cnico Superior - Universidad de Zaragoza
G. Gutierrez, Centro Polit?cnico Superior - Universidad de Zaragoza
E. Cerezo, Centro Polit?cnico Superior - Universidad de Zaragoza pp. 349-356
 | Volume and Point-Based Modelling |
Enhua Wu, Chinese Academy Sciences and University of Macau pp. 382-385
 | Interaction Techniques |
 | Virtual Reality/Augmented Reality |
 | Computer Graphics in Mobility |
 | Multimedia |
Yiwei He, Osaka Electro-Communication University pp. 497-504
 | Computer Animation I |
Yu Zhang, National University of Singapore pp. 518-521
 | Computer Animation II |
John Halton, University of North Carolina at Chapel Hill pp. 532-535
 | Computer Vision |
 | Shape and Texture Representation I |
 | Shape and Texture Representation II |
A. Telea, Eindhoven University of Technology pp. 600-603
 | Virtual Heritage and Digital Media |
 | Interactive Systems |
Georgios Nikolakis, Informatics and Telematics Institute - Centre for Research and Technology Hellas
Dimitrios Tzovaras, Informatics and Telematics Institute - Centre for Research and Technology Hellas
Michael G. Strintzis, Informatics and Telematics Institute - Centre for Research and Technology Hellas pp. 644-647
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