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Computer Animation and Social Agents, International Conference on (2003)
New Brunswick, New Jersey
May 8, 2003 to May 9, 2003
ISBN: 0-7695-1934-2
TABLE OF CONTENTS
Front Matter
Preface (PDF)
pp. vii
Chairs (PDF)
pp. viii
Invited Talk 1
Session 1: Social and Conversational Agents
Thomas Rist , DFKI Stuhlsatzenhausweg 3
Markus Schmitt , DFKI Stuhlsatzenhausweg 3
Catherine Pelachaud , University of Paris 8
Massimo Bilvi , University of Rome
pp. 5
Matthew Stone , The State University of New Jersey
Doug DeCarlo , The State University of New Jersey
pp. 11
Scott A. King , University of Otago
Alistair Knott , University of Otago
Brendan McCane , University of Otago
pp. 17
Douglas W. Cunningham , Max Planck Institute for Biological Cybernetics
Martin Breidt , Max Planck Institute for Biological Cybernetics
Mario Kleiner , Max Planck Institute for Biological Cybernetics
Christian Wallraven , Max Planck Institute for Biological Cybernetics
Heinrich H. Bülthoff , Max Planck Institute for Biological Cybernetics
pp. 23
Session 2: Physics-Based Animation
The Duy Bui , University of Twente
Dirk Heylen , University of Twente
Anton Nijholt , University of Twente
pp. 33
Kelly Ward , University of North Carolina at Chapel Hill
Ming C. Lin , University of North Carolina at Chapel Hill
Joohi Lee , Alias | Wavefront
Susan Fisher , Pixar Studio
Dean Macri , Intel Corporation
pp. 41
Xiaoming Wei , State University of New York at Stony Brook
Wei Li , State University of New York at Stony Brook
Arie Kaufman , State University of New York at Stony Brook
pp. 54
Christopher Carner , State University of New York at Stony Brook
Hong Qin , State University of New York at Stony Brook
pp. 60
Panel 1: Social Agents: Making Them Work
Session 3: Interaction, Control and Planning
Sylvain Guerraz , GRAVIR/IMAG
Frank Perbet , GRAVIR/IMAG
David Raulo , GRAVIR/IMAG
François Faure , GRAVIR/IMAG
Marie-Paule Cani , GRAVIR/IMAG
pp. 73
Sylvie Gibet , Université de Bretagne Sud
Pierre-François Marteau , Université de Bretagne Sud
pp. 79
Ying Liu , University of Pennsylvania
Norman I. Badler , University of Pennsylvania
pp. 86
David C. Brogan , University of Virginia
Nicholas L. Johnson , University of Michigan
pp. 94
Session 4: AI-Based Animation and Alife
Zhisheng Huang , Vrije Universiteit Amsterdam
Anton Eliëns , Vrije Universiteit Amsterdam
Cees Visser , Vrije Universiteit Amsterdam
pp. 105
Christopher Peters , Trinity College Dublin, Ireland
Carol O'Sullivan , Trinity College Dublin, Ireland
pp. 111
Brian R. Duffy , Media Lab Europe (MLE)
Gregory M.P. O'Hare , University College Dublin (UCD)
Alan N. Martin , University College Dublin (UCD)
John F. Bradley , University College Dublin (UCD)
Bianca Schön , University College Dublin (UCD)
pp. 118
Invited Talk 2
Session 5: Modeling of Groups and Crowds
Arunachalam Somasundaram , The Ohio State University
Rick Parent , The Ohio State University
pp. 137
Adriana Braun , University of Vale do Rio dos Sinos
Soraia R. Musse , University of Vale do Rio dos Sinos
Luiz P. L. de Oliveira , University of Vale do Rio dos Sinos
Bardo E. J. Bodmann , University of Vale do Rio dos Sinos
pp. 143
Ronald A. Metoyer , Oregon State University
Jessica K. Hodgins , Carnegie Mellon University
pp. 149
Panel 2: Virtual Humans: Past, Present and Future
null (PDF)
pp. null
Session 6: Design Issues in Games and Virtual Environments
Barry G. Silverman , University of Pennsylvania
Michael Johns , University of Pennsylvania
Ransom Weaver , University of Pennsylvania
pp. 161
pp. 175
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