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Computer Animation 1997
Geneva, SWITZERLAND
June 04-June 07
ISBN: 0-8186-7984-0
Table of Contents
Algorithms and Methods in Animation
Dong-Jin Kim, Korea Advanced Institute of Science and Technology
Sung-Yong Shin, Korea Advanced Institute of Science and Technology
Leonidas J. Guibas, Stanford University
pp. 1
Rainer Wegenkittl, Vienna University of Technology
E. Groller, Vienna University of Technology
Werner Purgathofer, Vienna University of Technology
pp. 15
Virtual Reality and Augmented Reality
Selim Balcisoy, Swiss Federal Institute of Technology EPFL
Daniel Thalmann, Swiss Federal Institute of Technology EPFL
pp. 31
Y. Shinagawa, Dept. of Inf. Sci., Tokyo Univ., Japan
J. Nakajima, Dept. of Inf. Sci., Tokyo Univ., Japan
T.L. Kunii, Dept. of Inf. Sci., Tokyo Univ., Japan
K. Hara, Dept. of Inf. Sci., Tokyo Univ., Japan
pp. 48
Tom Molet, Swiss Federal Institute of Technology EPFL
Zhiyong Huang, Swiss Federal Institute of Technology EPFL
Ronan Boulic, Swiss Federal Institute of Technology EPFL
Daniel Thalmann, Swiss Federal Institute of Technology EPFL
pp. 77
Geometric Deformations
Behavioural Animation
Jun'ichi Sato, ATR Media Integration and Communications Research Laboratories
Tsutomu Miyasato, ATR Media Integration and Communications Research Laboratories
pp. 113
Hongwen Zhang, SAGE Syst. Div., Valmet Autom., Calgary, Alta., Canada
B. Wyvill, SAGE Syst. Div., Valmet Autom., Calgary, Alta., Canada
pp. 119
Animation Systems
Volker Luckas, Fraunhofer Institut fnr Graphische Datenverarbeitung (IGD)
Tanja Broll, Zentrum fnr Graphische Datenverarbeitung e.V. (ZGDV)
pp. 144
A.C. Valente, Dept. of Commun. & Art, Aveiro Univ., Portugal
O.E. Mealha, Dept. of Commun. & Art, Aveiro Univ., Portugal
pp. 157
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