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2011 IEEE Symposium on 3D User Interfaces
Singapore, Singapore
March 19-March 20
ISBN: 978-1-4577-0063-7
Tuukka M. Takala, Aalto University, Department of Media Technology, Finland
Roberto Pugliese, Aalto University, Department of Media Technology, Finland
Paivi Rauhamaa, Aalto University, Department of Media Technology, Finland
Tapio Takala, Aalto University, Department of Media Technology, Finland
We introduce Reality-based User Interface System (RUIS), a platform that even novice programmers can easily use for prototyping novel user interfaces. We implemented a puzzle application with a 3D user interface employing modified Nintendo Wii Remotes as 6-DOF controllers to showcase some of the features that are possible with our platform: two-handed gestural interaction, natural interaction metaphors, and haptic feedback. We conducted a basic user study with 16 participants to evaluate the puzzle application and its 3D user interface. The results show how test subjects using the puzzle application tended to rate the 3D user interface to be more fun, intuitive, and realistic than a traditional mouse interface.
Citation:
Tuukka M. Takala, Roberto Pugliese, Paivi Rauhamaa, Tapio Takala, "Reality-based User Interface System (RUIS)," 3dui, pp.141-142, 2011 IEEE Symposium on 3D User Interfaces, 2011
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