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| Alexandre Denault, Jörg Kienzle, "Journey: A Massively Multiplayer Online Game Middleware," IEEE Software, vol. 28, no. 5, pp. 38-44, September/October, 2011. | |||
| BibTex | x | ||
| @article{ 10.1109/MS.2011.88, author = {Alexandre Denault and Jörg Kienzle}, title = {Journey: A Massively Multiplayer Online Game Middleware}, journal ={IEEE Software}, volume = {28}, number = {5}, issn = {0740-7459}, year = {2011}, pages = {38-44}, doi = {http://doi.ieeecomputersociety.org/10.1109/MS.2011.88}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Software TI - Journey: A Massively Multiplayer Online Game Middleware IS - 5 SN - 0740-7459 SP38 EP44 EPD - 38-44 A1 - Alexandre Denault, A1 - Jörg Kienzle, PY - 2011 KW - domain-specific architectures KW - distributed objects KW - games KW - massively multiplayer online games KW - middleware VL - 28 JA - IEEE Software ER - | |||
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6. M. Claypool and K. Claypool, "Latency and Player Actions in Online Games," Comm. ACM, vol. 49, no. 11, 2006, pp. 40–45.
7. A. Denault, "Journey, A Shared Virtual Space Middleware," doctoral dissertation, School of Computer Science, McGill Univ., 2010.

