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Draw Me a Picture
January/February 2011 (vol. 28 no. 1)
pp. 6-7
Developers, for the most part, don't draw diagrams because diagrams all too often don't offer any fundamental value that advances essential work. Yet, the problem remains that we must visualize ultra-large complex systems that have no directly observable physical manifestation. Here we explore how we might reconcile these two opposing realities.
Index Terms:
software visualization, systems architecture, development process
Citation:
Grady Booch, "Draw Me a Picture," IEEE Software, vol. 28, no. 1, pp. 6-7, Jan.-Feb. 2011, doi:10.1109/MS.2011.4
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