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| Christiane Gresse von Wangenheim, Forrest Shull, "To Game or Not to Game?," IEEE Software, vol. 26, no. 2, pp. 92-94, March/April, 2009. | |||
| BibTex | x | ||
| @article{ 10.1109/MS.2009.54, author = {Christiane Gresse von Wangenheim and Forrest Shull}, title = {To Game or Not to Game?}, journal ={IEEE Software}, volume = {26}, number = {2}, issn = {0740-7459}, year = {2009}, pages = {92-94}, doi = {http://doi.ieeecomputersociety.org/10.1109/MS.2009.54}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Software TI - To Game or Not to Game? IS - 2 SN - 0740-7459 SP92 EP94 EPD - 92-94 A1 - Christiane Gresse von Wangenheim, A1 - Forrest Shull, PY - 2009 KW - Software engineering education KW - game-based learning KW - software management KW - software simulation VL - 26 JA - IEEE Software ER - | |||
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