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| Yoshinori Kishimoto, Nobuto Kotaka, Shinichi Honiden, "Adapting Object-Communication Methods Dynamically," IEEE Software, vol. 12, no. 3, pp. 65-74, May, 1995. | |||
| BibTex | x | ||
| @article{ 10.1109/52.382187, author = {Yoshinori Kishimoto and Nobuto Kotaka and Shinichi Honiden}, title = {Adapting Object-Communication Methods Dynamically}, journal ={IEEE Software}, volume = {12}, number = {3}, issn = {0740-7459}, year = {1995}, pages = {65-74}, doi = {http://doi.ieeecomputersociety.org/10.1109/52.382187}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Software TI - Adapting Object-Communication Methods Dynamically IS - 3 SN - 0740-7459 SP65 EP74 EPD - 65-74 A1 - Yoshinori Kishimoto, A1 - Nobuto Kotaka, A1 - Shinichi Honiden, PY - 1995 VL - 12 JA - IEEE Software ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/52.382187
When objects migrate or are reused, they must find suitable existing objects and establish communication with them. The authors describe the first stage of Omega, a model that will eventually let developers dynamically adjust object-communication methods so that new and existing objects can exchange messages.
Citation:
Yoshinori Kishimoto, Nobuto Kotaka, Shinichi Honiden, "Adapting Object-Communication Methods Dynamically," IEEE Software, vol. 12, no. 3, pp. 65-74, May 1995, doi:10.1109/52.382187
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