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| Zengbin Zhang, David Chu, Xiaomeng Chen, Thomas Moscibroda, "SwordFight: Exploring Phone-to-Phone Motion Games," IEEE Pervasive Computing, vol. 11, no. 4, pp. 8-12, Oct.-Dec., 2012. | |||
| BibTex | x | ||
| @article{ 10.1109/MPRV.2012.78, author = {Zengbin Zhang and David Chu and Xiaomeng Chen and Thomas Moscibroda}, title = {SwordFight: Exploring Phone-to-Phone Motion Games}, journal ={IEEE Pervasive Computing}, volume = {11}, number = {4}, issn = {1536-1268}, year = {2012}, pages = {8-12}, doi = {http://doi.ieeecomputersociety.org/10.1109/MPRV.2012.78}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Pervasive Computing TI - SwordFight: Exploring Phone-to-Phone Motion Games IS - 4 SN - 1536-1268 SP8 EP12 EPD - 8-12 A1 - Zengbin Zhang, A1 - David Chu, A1 - Xiaomeng Chen, A1 - Thomas Moscibroda, PY - 2012 KW - Smart phones KW - Distance measurement KW - Doppler radar KW - Games KW - Mobile communication KW - Doppler effect KW - SwordFight KW - smartphones KW - mobile-motion game KW - phone-to-phone game KW - distance measurement VL - 11 JA - IEEE Pervasive Computing ER - | |||
DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MPRV.2012.78
A novel class of phone-to-phone mobile-motion games aims to achieve a level of physical interactivity comparable to Wii or Kinect games but without relying on an external infrastructure. The key underlying technology in these new mobile-motion games is a real-time phone-to-phone distance measurement substrate the authors developed—the Fast, Accurate, and Robust (FAR) localization system. The system enables two potentially fast-moving phones to keep accurate distance estimates. To practically demonstrate the system's ability to enable novel gaming concepts, they developed SwordFight, a prototype mobile-motion game.
Index Terms:
Smart phones,Distance measurement,Doppler radar,Games,Mobile communication,Doppler effect,SwordFight,smartphones,mobile-motion game,phone-to-phone game,distance measurement
Citation:
Zengbin Zhang, David Chu, Xiaomeng Chen, Thomas Moscibroda, "SwordFight: Exploring Phone-to-Phone Motion Games," IEEE Pervasive Computing, vol. 11, no. 4, pp. 8-12, Oct.-Dec. 2012, doi:10.1109/MPRV.2012.78
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