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The MIT Media Lab's Glass Infrastructure: An Interactive Information System
April-June 2012 (vol. 11 no. 2)
pp. 46-49

The MIT Media Lab's Glass Infrastructure is a place-based, social, interactive information system that encourages face-to-face conversations to enhance visitors' experience and address the information-compartmentalization problem inherent in most complex organizations. This department is part of a special issue on pervasive interaction.

1. C. Havasi et al., "The Glass Infrastructure: Using Common Sense to Create a Dynamic, Place-Based Social Information System," Proc. 23rd Innovative Applications of Artificial Intelligence Conf., AAAI, 2011; www.aaai.org/ocs/index.php/IAAI/IAAI-11/ paper/view3531.
1. S. Labarre, "Pepsi's 'Dream Machine' Gives Rewards for Recycling, Giant Check Comes Later," FastCompany.com, 29 Apr. 2010; www.fastcompany.com/1633791gimmick-or-genius-pepsis-new-dream-machine-gives-rewards-for-recycling-bottles-foamboard-che .
2. A. Luse, "Improving Direction-Giving through Utilization of an RFID-Enabled Kiosk," Int'l J. Advanced Pervasive and Ubiquitous Computing, vol. 2, no. 2, 2010, pp. 45–56.

Index Terms:
Glass Infrastructure, interactive display, pervasive computing, interaction
Citation:
Michail Bletsas, "The MIT Media Lab's Glass Infrastructure: An Interactive Information System," IEEE Pervasive Computing, vol. 11, no. 2, pp. 46-49, April-June 2012, doi:10.1109/MPRV.2012.34
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