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Informing the Design of Proxemic Interactions
April-June 2012 (vol. 11 no. 2)
pp. 14-23
Nicolai Marquardt, University of Calgary
Saul Greenberg, University of Calgary

Proxemic interactions can help address six key challenges of ubicomp interaction design and how devices can sense or capture proxemic information via five dimensions—distance, orientation, movement, identity, and location.

Index Terms:
proxemics, interaction, ubiquitous computing
Citation:
Nicolai Marquardt, Saul Greenberg, "Informing the Design of Proxemic Interactions," IEEE Pervasive Computing, vol. 11, no. 2, pp. 14-23, April-June 2012, doi:10.1109/MPRV.2012.15
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