The Community for Technology Leaders
RSS Icon
Subscribe
Issue No.04 - October-December (2010 vol.9)
pp: 8-12
Andreas Bulling , University of Cambridge
Hans Gellersen , Lancaster University
ABSTRACT
Research in eye-based human-computer interaction (HCI) has matured over the past 20 years with current HCI research mostly focusing on stationary eye trackers in laboratory settings. This survey of latest advances in eye-tracking equipment and automated eye movement analysis suggests a new generation of mobile eye-based interfaces that will become pervasive and seamlessly integrated into people's everyday lives.
INDEX TERMS
Eye tracking, eye-movement analysis, human-computer interaction, wearable computing
CITATION
Andreas Bulling, Hans Gellersen, "Toward Mobile Eye-Based Human-Computer Interaction", IEEE Pervasive Computing, vol.9, no. 4, pp. 8-12, October-December 2010, doi:10.1109/MPRV.2010.86
REFERENCES
1. R.J.K. Jacob, "What You Look at Is What You Get: Eye Movement Based Interaction Techniques," Proc. SIGCHI Conf. Human Factors in Computing Systems (CHI 90), ACM Press, 1990, pp. 11–18.
2. P. Majaranta and K.-J. Räihä, "Twenty Years of Eye Typing: Systems and Design Issues," Proc. 2002 Symp. Eye Tracking Research and Applications (ETRA 02), ACM Press, 2002, pp. 15–22.
3. H. Drewes, A. De Luca, and A. Schmidt, "Eye-Gaze Interaction for Mobile Phones," Proc. 4th Int'l Conf. Mobile Technology, Applications, and Systems (Mobility 07), ACM Press, 2007, pp. 364–371.
4. A. Bulling, D. Roggen, and G. Tröster, "Wearable EOG Goggles: Seamless Sensing and Context-Awareness in Everyday Environments," J. Ambient Intelligence and Smart Environments, vol. 1, no. 2, 2009, pp. 157–171.
5. H. Manabe and M. Fukumoto, "Full-Time Wearable Headphone Type Gaze Detector," Extended Abstracts of the SIGCHI Conf. Human Factors in Computing Systems (CHI 06), ACM Press, 2006, pp. 1073–1078.
6. M.M. Hayhoe and D.H. Ballard, "Eye Movements in Natural Behavior," Trends in Cognitive Sciences, vol. 9, no. 4, 2005, pp. 188–194.
7. J.B. Pelz et al., "Portable Eyetracking: A Study of Natural Eye Movements," Proc. SPIE, Human Vision and Electronic Imaging V, vol. 3959, SPIE (Int'l Soc. for Optical Eng.), 2000, pp. 566–583.
8. T. Selker, A. Lockerd, and J. Martinez, "Eye-R, a Glasses-Mounted Eye Motion Detection Interface," Extended Abstracts of the SIGCHI Conf. Human Factors in Computing Systems (CHI 01), ACM Press, 2001, pp. 179–180.
9. R. Vertegaal et al., "Designing Attentive Cell Phone Using Wearable Eye-Contact Sensors," Extended Abstracts of the SIGCHI Conf. Human Factors in Computing Systems (CHI 02), ACM Press, 2002, pp. 646–647.
10. C. Dickie et al., "Eyelook: Using Attention to Facilitate Mobile Media Consumption," Proc. 18th Symp. User Interface Software and Technology (UIST 05), ACM Press, 2005, pp. 103–106.
11. R. Biedert et al., "Text 2.0," Extended Abstracts of the SIGCHI Conf. Human Factors in Computing Systems (CHI 10), ACM Press, 2010, pp. 4003–4008.
12. A. Bulling et al., "Robust Recognition of Reading Activity in Transit Using Wearable Electrooculography," Proc. 6th Int'l Conf. Pervasive Computing, LNCS 5013, Springer, 2008, pp. 19–37.
13. S. Zhai, C. Morimoto, and S. Ihde, "Manual and Gaze Input Cascaded (MAGIC) Pointing," Proc. SIGCHI Conf. Human Factors in Computing Systems (CHI 99), ACM Press, 1999, pp. 246–253.
14. M. Kumar, A. Paepcke, and T. Winograd, "EyePoint: Practical Pointing and Selection Using Gaze and Keyboard," Proc. SIGCHI Conf. Human Factors in Computing Systems (CHI 07), ACM Press, 2007, pp. 421–430.
15. E. Miluzzo, T. Wang, and A. Campbell, "Eyephone: Activating Mobile Phones with Your Eyes," Proc. 2nd ACM SIGCOMM Workshop on Networking, Systems, and Applications on Mobile Handhelds (MobiHeld 10), ACM Press, 2010, pp. 15–20.
16. W. Sewell and O. Komogortsev, "Real-Time Eye Gaze Tracking with an Unmodified Commodity Webcam Employing a Neural Network," Extended Abstracts of the SIGCHI Conf. Human Factors in Computing Systems (CHI 10), ACM Press, 2010, pp. 3739–3744.
17. T. Nagamatsu, M. Yamamoto, and H. Sato, "Mobigaze: Development of a Gaze Interface for Handheld Mobile Devices," Extended Abstracts of the SIGCHI Conf. Human Factors in Computing Systems (CHI 10), ACM Press, 2010, pp. 3349–3354.
18. A. Bulling et al., "Eye Movement Analysis for Activity Recognition Using Electrooculography," to be published in IEEE Trans. Pattern Analysis and Machine Intelligence, 2010; http://dx.doi.org/10.1109TPAMI.2010.86.
19. A. Bulling, D. Roggen, and G. Tröster, "What's in the Eyes for Context-Awareness?" to be published in IEEE Pervasive Computing, 2010; http://dx.doi.org/10.1109MPRV.2010.49 (preprint).
20. Y. Ishiguro et al., "Aided Eyes: Eye Activity Sensing for Daily Life," Proc. 1st Augmented Human Int'l Conf. (AH 10), ACM Press, 2010.
30 ms
(Ver 2.0)

Marketing Automation Platform Marketing Automation Tool