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Space Matters: Physical-Digital and Physical-Virtual Codesign in inSpace
July-September 2010 (vol. 9 no. 3)
pp. 54-63
Derek Reilly, Georgia Institute of Technology
Stephen Voida, University of California, Irvine
Matt McKeon, IBM T.J. Watson Research Center
Christopher Le Dantec, Georgia Institute of Technology
Jonathan Bunde-Pedersen, IT University of Copenhagen
W. Keith Edwards, Georgia Institute of Technology
Elizabeth D. Mynatt, Georgia Institute of Technology
Ali Mazalek, Georgia Institute of Technology
The physical and social cues on which we rely during collaboration can vanish in the digital realm. inSpace focuses on physical-digital codesign, leveraging an approach grounded in social behavior patterns.

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Index Terms:
Smart rooms, collaborative work, cross-reality, codesign
Citation:
Derek Reilly, Stephen Voida, Matt McKeon, Christopher Le Dantec, Jonathan Bunde-Pedersen, Charles Forslund, Puja Verma, W. Keith Edwards, Elizabeth D. Mynatt, Ali Mazalek, Roy Want, "Space Matters: Physical-Digital and Physical-Virtual Codesign in inSpace," IEEE Pervasive Computing, vol. 9, no. 3, pp. 54-63, July-Sept. 2010, doi:10.1109/MPRV.2010.22
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