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Building and Employing Cross-Reality
July-September 2009 (vol. 8 no. 3)
pp. 55-57
Nicole Yankelovich, Sun Microsystems
Jordan Slott, Sun Microsystems
Alex Hill, Georgia Institute of Technology
Matt Bonner, Georgia Institute of Technology
Jacob Schiefer, Georgia Institute of Technology
Blair MacIntyre, Georgia Institute of Technology
Elena Mugellini, University of Applied Sciences of Western Switzerland
Omar Abou Khaled, University of Applied Sciences of Western Switzerland
Frédéric Barras, University of Applied Sciences of Western Switzerland
Jacques Bapst, University of Applied Sciences of Western Switzerland
Maribeth Back, FX Palo Alto Laboratory
Edgardo Aviles-Lopez, CICESE Research Center
J. Antonio Garcia-Macias, CICESE Research Center
This issue's Works in Progress department lists five projects with a focus on cross reality. The first two involve using Project Wonderland for collaborative projects. The next three use virtual and augmented reality to enhance user capabilities and experience in the virtual world.
Index Terms:
pervasive computing, cross reality, project wonderland, augmented reality, virtual reality, ar, vr, clearboards, tcho, sentient visor
Citation:
Nicole Yankelovich, Jordan Slott, Alex Hill, Matt Bonner, Jacob Schiefer, Blair MacIntyre, Elena Mugellini, Omar Abou Khaled, Frédéric Barras, Jacques Bapst, Maribeth Back, Edgardo Aviles-Lopez, J. Antonio Garcia-Macias, "Building and Employing Cross-Reality," IEEE Pervasive Computing, vol. 8, no. 3, pp. 55-57, July-Sept. 2009, doi:10.1109/MPRV.2009.41
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