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Issue No.02 - April-June (2008 vol.7)
pp: 16-19
Franklin Reynolds , Nokia Research
ABSTRACT
The integration of programmable smart phones with smart cameras has enabled new applications, ranging from video conferencing to digital photography to various smart sensors and even augmented reality.
INDEX TERMS
smart phones, smart cameras
CITATION
Franklin Reynolds, "Camera Phones: A Snapshot of Research and Applications", IEEE Pervasive Computing, vol.7, no. 2, pp. 16-19, April-June 2008, doi:10.1109/MPRV.2008.28
REFERENCES
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2. J.P. Collomosse and T. Kindberg, "Screen Codes: Visual Hyperlinks for Displays," to be published in Proc. HotMobile, LNCS, Springer, 2008.
3. J. Wang, S. Zhai, and J. Canny, "Camera Phone Based Motion Sensing: Interaction Techniques, Application and Performance Study," Proc. Symp. User Interface Software and Technology, ACM Press, 2006, pp. 101–110.
4. S. Drab and N. Artner, "Motion Detection as Interaction Technique for Games &Applications on Mobile Devices," Proc. Pervasive Mobile Interaction Devices (Permid 05), 2005, www.medien.ifi.lmu.de/permid2005/pdfStephanDrab_Permid2005.pdf .
5. M. Rohs, G. Essl, and M. Roth, "CaMus: Live Music Performance using Camera Phones and Visual Grid Tracking," Proc. 6th Int'l Conf. New Instruments for Musical Expression (NIME 06), 2006, pp. 31–36, www.nime.org/2006/procnime2006_031.pdf.
6. M. Kohler et al., "TrackSense: Infrastructure Free Precise Indoor Positioning Using Projected Patterns," Proc. Pervasive 2007, LNCS 4480, Springer, 2007, pp. 334–350, http://people.inf.ethz.ch.mkoehler/papers Pervasive07.pdf.
7. M. Germann, "ObjectRecognition with Mobile Phones," semester thesis, Computer Vision Laboratory, Dept. Information Technology and Electrical Engineering, ETH Zurich, 2006, http://66.102.9.104/search?q=cache:M8Q4fSe9SDcJ:www.masi.li/ own/ethprojects/st2 report.pdf.
8. T.-J. Chin et al., "Snap2Play: A Mixed-Reality Game Based on Scene Identification," Advances in Multimedia Modeling, LNCS 4903, Springer, 2008, pp. 220–229, http://iihm.imag.fr/publs/2008MMM08-snap2play-Chin.pdf .
9. E. Jonietz, "TR10: Augmented Reality: Markus Kähäri Wants to Superimpose Digital Information on the Real World," Technology Rev., MIT Press, 12 Mar. 2007, www.technologyreview.comread_article.aspx?ch=specialsections&sc=emerging&id=18291 .
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