This Article 
   
 Share 
   
 Bibliographic References 
   
 Add to: 
 
Digg
Furl
Spurl
Blink
Simpy
Google
Del.icio.us
Y!MyWeb
 
 Search 
   
Evaluating Early Prototypes in Context: Trade-offs, Challenges, and Successes
October-December 2005 (vol. 4 no. 4)
pp. 42-50
Derek Reilly, Dalhousie University
Dave Dearman, Dalhousie University
Michael Welsman-Dinelle, Dalhousie University
Kori Inkpen, Dalhousie University
Evaluating early prototypes in context is a challenging but critical part of design in pervasive computing. Early-prototyping approaches that ultimately sacrifice some realism or allow some bias in order to approximate contextual evaluation, while limited, provide useful evaluations of design choices early during development.

This article is part of a special issue on rapid prototyping.

Index Terms:
evaluation methodology, experience prototyping, Wizard-of-Oz prototyping, mobile computing
Citation:
Derek Reilly, Dave Dearman, Michael Welsman-Dinelle, Kori Inkpen, "Evaluating Early Prototypes in Context: Trade-offs, Challenges, and Successes," IEEE Pervasive Computing, vol. 4, no. 4, pp. 42-50, Oct.-Dec. 2005, doi:10.1109/MPRV.2005.76
Usage of this product signifies your acceptance of the Terms of Use.