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Issue No.02 - April-June (2011 vol.18)
pp: 72-84
Jungong Han , University of Technology Eindhoven
Dirk Farin , University of Technology Eindhoven
Peter H.N. de With , University of Technology Eindhoven
ABSTRACT
<p>Transmitting camera parameters and additional information enables the generation of a mixed-reality presentation of sports on mobile devices.</p>
INDEX TERMS
camera calibration, mixed reality, sports video, mobile device, multimedia and graphics
CITATION
Jungong Han, Dirk Farin, Peter H.N. de With, "A Mixed-Reality System for Broadcasting Sports Video to Mobile Devices", IEEE MultiMedia, vol.18, no. 2, pp. 72-84, April-June 2011, doi:10.1109/MMUL.2010.24
REFERENCES
1. J. Han, D. Farin, and P.H.N. de With, "Broadcast Court-Net Sports Video Analysis Using Fast 3-D Camera Modeling," IEEE Trans. Circuit Systems for Video Technology, vol. 18, no. 11, 2008, pp. 1628-1638.
2. J. Han and P.H.N. de With, "Real-Time Multiple People Tracking for Automatic Group-Behavior Evaluation in Delivery Simulation Training," Multimedia Tools and Applications, vol. 51, no. 3, 2011, pp. 913-933.
3. F. Yan, W. Christmas, and J. Kittler, "Layered Data Association Using Graph-Theoretic Formulation with Applications to Tennis Ball Tracking in Monocular Sequences," IEEE Trans. Pattern Analysis and Machine Intelligence, vol. 30, no. 10, 2008, pp. 1814-1830.
4. J. Han, D. Farin, and P.H.N. de With, "Generic 3-D Modelling for Content Analysis of Court-Net Sports Sequences," Proc. Int. Conf. Multimedia Modeling, Springer, 2007, pp. 279-288.
5. X. Yu et al., "A Trajectory-Based Ball Detection and Tracking Algorithm in Broadcast Tennis Video," Proc. IEEE Int'l Conf. Image Processing, IEEE Press, 2004, pp. 1049-1052.
6. K. Wan and X. Yan, "Advertising Insertion in Sports Webcasts," IEEE MultiMedia, vol. 14, no. 2, 2007, pp. 78-82.
7. X. Yu et al., "Inserting 3D Projected Virtual Content into Broadcast Tennis Video," Proc. ACM Multimedia, ACM Press, 2006, pp. 619-622.
8. K. Matsui et al., "Soccer Image Sequence Computed by a Virtual Camera," Proc. Computer Vision and Pattern Recognition, IEEE Press, 1998, pp. 860-865.
9. D. Liang et al., "Video2Cartoon: A System for Converting Broadcast Soccer Video into 3D Cartoon Animation," IEEE Trans. Consumer Electronics, vol. 53, Aug. 2007, pp. 1138-1146.
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