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Play!
October-December 2006 (vol. 13 no. 4)
pp. 8-11
Anne Nigten, V2_ Institute for the Unstable Media
Simon Jones, University of Amsterdam
In this column, the authors suggest a new paradigm for play in digital environments (compare Frank Nack?s "Play the Game," IEEE MultiMedia, vol. 8, no. 1, pp. 8-10). Purpose-free play asks for a different view on and use of digital media, which the authors discuss as well.
Index Terms:
interactive digital environments, interactive art, play, improvisation, digital media, purpose-free play
Citation:
Anne Nigten, Simon Jones, "Play!," IEEE Multimedia, vol. 13, no. 4, pp. 8-11, Oct.-Dec. 2006, doi:10.1109/MMUL.2006.89
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