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Issue No.02 - April-June (2006 vol.13)
pp: 8-14
In this deeply felt article, artist Daniel Fleckles details for readers how his explorations of the digital world have evolved. Making a passionate case that creativity isn't solely the domain of artists any more than technology is the domain of science, this article explores the origins and development of his Picturing System, which forms the methodological basis (and often the chief means of production) of all his work. Readers are presented with a description of this system and how it helps generate the intricate and elaborate patterns of his art. The marvelous fusion of art and technology is paramount. As Fleckles explains, although computers may provide higher quality, higher density images than their hand-generated counterparts, his patterns can have meaning based only upon the questions he's asking.
picturing system, digital art, theorem, rule-based automata, cellular automata, nested structures
Daniel Fleckles, "Picturing System", IEEE MultiMedia, vol.13, no. 2, pp. 8-14, April-June 2006, doi:10.1109/MMUL.2006.40
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