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October/December 2003 (vol. 10 no. 4)
pp. 12-15
| ASCII Text | x | ||
| Marios C. Angelides, "Guest Editor's Introduction: Multimedia Content Modeling and Personalization," IEEE Multimedia, vol. 10, no. 4, pp. 12-15, October/December, 2003. | |||
| BibTex | x | ||
| @article{ 10.1109/MMUL.2003.1237546, author = {Marios C. Angelides}, title = {Guest Editor's Introduction: Multimedia Content Modeling and Personalization}, journal ={IEEE Multimedia}, volume = {10}, number = {4}, issn = {1070-986X}, year = {2003}, pages = {12-15}, doi = {http://doi.ieeecomputersociety.org/10.1109/MMUL.2003.1237546}, publisher = {IEEE Computer Society}, address = {Los Alamitos, CA, USA}, } | |||
| RefWorks Procite/RefMan/Endnote | x | ||
| TY - MGZN JO - IEEE Multimedia TI - Guest Editor's Introduction: Multimedia Content Modeling and Personalization IS - 4 SN - 1070-986X SP12 EP15 EPD - 12-15 A1 - Marios C. Angelides, PY - 2003 VL - 10 JA - IEEE Multimedia ER - | |||
There's a wealth of possiblities in the realm of personalized multimedia. Personalizing multimedia content, however, is an extensive process that involves extracting and modeling semantic and structural information about the content as well as metadata; building user profiles either manually or automatically through direct obersvation of user behavior; retrieving and filtering content through the user profiles; and adapting the filtered content to fit usage conditions and user preferences.
Citation:
Marios C. Angelides, "Guest Editor's Introduction: Multimedia Content Modeling and Personalization," IEEE Multimedia, vol. 10, no. 4, pp. 12-15, Oct.-Dec. 2003, doi:10.1109/MMUL.2003.1237546
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