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Sounding Objects
April/June 2003 (vol. 10 no. 2)
pp. 42-52
Davide Rocchesso, University of Verona, Italy
Roberto Bresin, Royal Institute of Technology, Sweden
Mikael Fernström, University of Limerick, Ireland

Interactive systems, virtual environments, andinformation display applications need dynamic soundmodels rather than faithful audio reproductions.This implies three levels of research: auditoryperception, physics-based sound modeling, and expres-siveparametric control. Parallel progress along thesethree lines leads to effective auditory displays that cancomplement or substitute visual displays.

Citation:
Davide Rocchesso, Roberto Bresin, Mikael Fernström, "Sounding Objects," IEEE Multimedia, vol. 10, no. 2, pp. 42-52, April-June 2003, doi:10.1109/MMUL.2003.1195160
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